There are many magi, many more, at least, than any normal mortal suspects. Magi keep themselves hidden, and cast many spells of ignorance and clouding about their brotherhoods, so that they are not destroyed.
Gomwe the Wise
Gomwe the Wise was the most powerful sorceror ever to have lived (save Eibon, and perhaps Spatha, though it is not certain exactly what Spatha was or is). He was born in ancient and lost Atlantis, where his name was Munilmanarkhayil. Later, he was called Rumil, which in a forgotten tongue means "wise". But by the people of the destroyed Turacian Dominion, he was given the name Gomwe, which is "raven", because a raven was his familiar, and his hair was raven-black.
Gomwe, who preferred to be called Rumil, was known to be not overloving of mortals, but not also uncaring. He was well-known, especially for a sorceror, and was well-regarded in the kingdoms of Marcosia and Arcturus.
Gomwe-Rumil has not been seen for fifty years. Many say that he ran afoul of a power of the Outer World, or that he allowed the spell that kept him alive to decay, so that he might pass on.
Eibon was possibly the mightiest being upon the Earth, save gods and demons, while he was to be seen. He was an Atlantean, and is known to have been in many ways responsible for the rise, and the fall, of that fabled land. He was also one of the first sorcerors as we know them.
He penned the fearsome Book of Eibon, the prime book of magic.
He was never known in the Armorican Kingdoms, save by sorcerors, who know him as a historical personality tied to the Art. He long ago disappeared, before even Atlantis was swallowed.
There is a small but growing cult, hidden among the peoples of the Earth, that revere Eibon as the first mortal to ascend to immortality.
Grie was the only apprentice of Gomwe the Wise, and is a formidable sorceror himself, indeed, the most formidable since Gomwe's disappearance. Grie was a member of that ancient race that predated the Armoricans, and was chosen by Gomwe on a sudden whim.
Grie was given his second name, Eubelbrandr, by the riders of Seduria, for to them this means "evil flame" or "evil light".
Grie is quite indifferent to the plights and happinesses of mortals. He is often to be found walking alone.
Grie has no eyes; he sacrificed them in a blood ritual which placed a dark curse upon the Marcosian King Andor and all of his descendants.
The Oracle of the Khossus Mountains
The Oracle of the Khossus Mountains may be a sorceror, or perhaps merely a mortal given far vision by the gods, or perhaps another kind of creature entirely. Whatever the Oracle is, it takes the shape of a wizened, ancient man, robed in tattered grey, who dwells in a deep cavern in the Khossus Mountains. His cavern is carved and built in bizarre architecture, which was here before the Oracle's coming, or so he says.
The Oracle gives all visitors a single prediction. For some it is straightforward; for others cryptic and riddling; for some it is short; for others, long. The Oracle never explains his riddled words, and never gives two predictions to the same person, save persons of singular destiny.
The Hustarn is the leader of the nation of Chargia, and the leader of the religion of the Forest Gods. The Hustarn is a skilled practitioner of druidic magic, and knows almost all there is to know about the forests. This author here would like to note that he himself does not consider the Hustarn or, indeed, any druid, to be a mage, in the sense that here is common.
Occultus is a necromancer who dwells in the Tower of Viddanus on the eastern reaches of the Black Forest. He is a plague upon the region, for he loathes mortals. He has mastered the art of shaping flesh, and often makes captured mortals into horrible monsters.
Edago-Durrat is a sorceress who dwells in Chargia. She is skilled in herb-lore, and the ways of healing, as well as forest-lore that is only somewhat less than that of the Hustarn. She is benevolent toward mortals, and often aids them when they come to her. She is called "The Last Cure", because she can often be the answer when all other cures fail, though there is always a price to be paid.
Alsson-born sorceress; Called the "Blood-Witch". She is said to be the daughter of an Alsson mother and a demon. Daerddre has used magic and the blood of virgins to stay young for two-hundred years. Her name suggests the Alsson word for 'demon'.
(OOC- She doesn't look like other Alssons. Very pale, white skin, shiny, raven's wing black hair, blue eyes. Very "goth" look, piercings and so on, know what I mean?)
Ergu-Larr dwells in the Black Iron Tower above the Watzchan capitol of Elmikz. He is very wise, but very evil, and it is an open secret that he is the true power behind the throne of Watzcha. Many political prisoners and other unfortunates go into the deep pits of the Black Iron Tower, never to be seen again.
La'ash Ba dwells in Grayfar Moors of Marcosia. Ere her time in the world is spent, it is quite probable that she shall know every language of men, beasts, birds, and gods that there is to know. She constantly studies tongues, and will often translate messages in return for interesting words she has not heard, though such words are few.
A mysterious sorceror who dwells in the Great Mountains. Lloigo Shotha maintains a citadel called the Invisible Fortress, and once in a great while, things come forth from Lloigo Shotha's halls to terrorize the populace.
M'g Azatha is known as the Mage of Sammeria. He dwells in Sammeria, the southernmost province of Arcturus, where he practices black necromancies. He is mostly indifferent to mortals, though he considers them oft as nuisances and pests.
Sonc Uyazi is an ancient sorceror of Botheria, who dwells in an abandoned fortress upon Mount Dahafa in the western Botherian ranges. For many long years he was not seen, but recently has returned, and is greatly feared.