llamaenterhear
Username: Password:

Author Topic: Interesting things/ Things to work on.. **  (Read 10362 times)

0 Members and 1 Lonely Barbarian are spying on this topic.

Offline MoonHunter

  • Waunderer
  • Emperor
  • ****
  • Posts: 3506
  • Awards Systems Guild Society Guild Locations Guild Questor Item Guild Lifeforms Guild
    • Awards
The Seven
« Reply #50 on: October 11, 2005, 12:55:44 AM »
The Seven


The Seven Swords are both legend and history. The Wielders were a small band by necessity, as there were only seven swords. However these weapons filled them with a power unrivalled by mortals. With their swords in hand, The Wielders defended the Sphere from the onslaught of (Insert evil threat)

Most Wielders are pretty kick ass before they get the weapons, in different ways.
You can Wield, but not be chosen by the weapon. Thus you get some of the powers, but not the full potential.
The power are akin to modern super heroes.
The weapons have dark counterparts that are not swords.

1) Justice: Justice is not blind, increases senses to inhuman levels. Perception is power and the path to truth. Balanced in terms of offense and defense.

2) Light: The slayer of darkness. Powerful against The Darkness. If used against other things, it can be dangerous to the wielder. It heals.

3) War: Knowledge of battle. Regeneration in combat. Superior skill.

4) Vengence: Second only to war in terms of offense. It drags its wielder down the dark path.  The more it kills, the more powerful it becomes. Also the more driven it becomes to complete its task.

5) Redemption: The path is for the wielder. Cut through anything. Grants great speed.

6) Honor: Strength of the weapon is based upon the honor and the sacrifice one must make for it. Super Strength.

7) Life:
MoonHunter
Sage, Gamer, Mystic, Wit
"The road less traveled is less traveled for a reason."
"The world needs dreamers to give it a soul."
"And it needs realists to keep it alive."
Authentic Strolenite ®©

Offline MoonHunter

  • Waunderer
  • Emperor
  • ****
  • Posts: 3506
  • Awards Systems Guild Society Guild Locations Guild Questor Item Guild Lifeforms Guild
    • Awards
Re: Interesting things/ Things to work on.. **
« Reply #51 on: December 10, 2005, 10:13:19 AM »
You know what this site needs? More Villian NPCs. We have tons of allies, many henchmen, a few victims, but where are the bad guys?

Villians
Eichton:  Fighter+2, with more combat edges than your best fighter. He is normally designed to be "better" than the PCs. usually employed by a somewhat evil guy. Lots of social events and non leathal fights...

Sir Guyus: Effimite looking, vaguely foppish, agent. He is cruel, enjoying torture and toying with people. Shows no interest in Excellent duelist.
Unknown by anyone, he is actually a woman dressing up as a man.  (Will escape with the maids dressed as one).

Borgen: Broad heavy set man with a mouth almost as wide as his face. Huge teeth (possible non humans in his ancestory). He is not a good looking man. However his brutish exterior and lack of finess social skills holds a keen intellect who has distain for the stupid rules of society.

Demon possessed monk: Keeps preaching "good" as a cover. A real fire and brimstone kind of leader. Leader of his flock. He is always in front of any mob. He frequently sets up witchhunts for the evil person who keeps committing murders or other dark deeds in the area. I wonder who that could be.

Kelliden: A tall sharp featured man with an awful short haircut. He always has a stern and disproving look. He is normally a man of some importance, senechal or burger or guild master.

He is a dream thief, he steals the dreams of others to keep himself immortal (the regenerative ignoring damage type) and powerful (though he never uses those advantages unless hard pressed). He makes a show of doing it with his amulet (thought he does it via touch). Victims seems calm, quiet, and dull. They follow the rules.  They stay the course. (normally he steals a little at a time, three times and the target is completely without dreams or a soul).

He currently has quite a backlog as he enjoys his work. He has a decade or two extra.And if you lock him up with other prisoners, he will simply steal their hopes for freedom.

Voodoo-- Attempting to take down one of the PCs through less conventional means, a local crime-boss contacted an expert on the dark arts to curse them through the use of a Voodoo doll. Making a life-size patchwork replica and dressing it in a costume like the hero's, they performed the necessary rites and then covered it with needles before firing several rounds into it and tossing it into a local river. When the PC encountered no ill effects, the Crime Lord had the Dark Arts expert killed to make an example of him.

Whatever remained of the Dark Arts practicioner post-mortem, combined with the remaining magical energy in the voodoo doll and brought it to life, granting it all of the PCs powers and abilities, in addition to making it difficult to harm physically and causing the needles embedded in it to become nearly-indestructable and seemingly infinite in quantity. Voodoo's personality is a sick mockery (tm) of the original PC's, even adopting something similar to the PCs MO though twisted in such a way as to be villainous. It even looks similar to the PC in low-lighting, though it reeks of sewage and is much more ragged and battered looking.
« Last Edit: December 24, 2005, 05:29:19 PM by MoonHunter »
MoonHunter
Sage, Gamer, Mystic, Wit
"The road less traveled is less traveled for a reason."
"The world needs dreamers to give it a soul."
"And it needs realists to keep it alive."
Authentic Strolenite ®©

Offline EchoMirage

  • Caffeinated Alcoholic Blood
  • Strolenati
  • Emperor
  • *
  • Posts: 1659
  • Medice cura te ipsum
  • Awards Item Guild Lifeforms Guild Master Questor Elite Questor Elite NPC Guild Hall of Heroes 10
    • Awards
Re: Interesting things/ Things to work on.. **
« Reply #52 on: December 16, 2005, 06:18:59 AM »
 :hyper:
Villains! Yay!

Seth'Nor: once a wizard who transferred his soul from an aged body into a flesh golem of his making. Now he is intent on 'upgrading' his fleshy form by stealing better body parts from others. Likes to gross out and scare his victims. "Sorry, I will kill you soon, as soon as I am done polishing my eyeball."

Karmauth: demon with a death-wish. Wants to die in battle with a worthy foe. Was not defeated yet. Sees one of the PCs as a worthy foe.

Caldebar: mafioso. Has lost about ten wives over the years, each left him with a few kids. His offspring are the officers in his army of crime. Strict, yet caring about his kids. Family guy.

Ser Myartan: leader of an ancient order of death knights. The have been serving the Realm until now, masking their nature, yet deem the current king a fool. Myartan is single-minded and ruthless, unresting, unyielding. Has acquired lots of knowledge and refinement over the years. Polished speech, flawless manners, cultivated and well-groomed (as far as possible for a guy centuries dead).
"Captain, the buttocks are moving from the pink into the red and purple spectrum! We cannot maintain this rate of spanking any longer!"

Authentic Strolenite (though spanked) (C) (R)

Offline MoonHunter

  • Waunderer
  • Emperor
  • ****
  • Posts: 3506
  • Awards Systems Guild Society Guild Locations Guild Questor Item Guild Lifeforms Guild
    • Awards
Re: Interesting things/ Things to work on.. **
« Reply #53 on: January 14, 2008, 03:09:01 PM »
In the vein of Unused 30s ideas... this thread shall rise..

It still has soem good ideas in here...
MoonHunter
Sage, Gamer, Mystic, Wit
"The road less traveled is less traveled for a reason."
"The world needs dreamers to give it a soul."
"And it needs realists to keep it alive."
Authentic Strolenite ®©