The original LAbyNite game started as a yahoo group BB game, and it mixed Vampire the Masquerade and The Fast and the Furious. There was a mix of cars, guns, violence, sex, street life and the underground worlds of both criminals and of the undead. That game ended some years ago, and there was been an interest in reviving/rebooting it. The following are going to be some flagpole ideas for the new game and revised setting.
My take on Dracula for my 1640's Demon Hunting Game
An agent of the Vatican, Father Titus is one of it's highest ranking and most effective special agents.
The short lived and chaotic vampires of northern Mexico
A name shrouded in the mists of time. A scheme of pure genius. A relic of the Mage Wars.
I was just another nobody, not part of the clique, not one of the Heathers, just a nameless, faceless nobody. Then, I died.
And became somebody.
A Scrasamax rebuild/rewrite incorporating elements of Vampire the Masquerade, Requiem, and some stuff that I made up or borrowed from popular Vampire culture. Without background knowledge of the Vampire game or system, most of this might not make much if any sense.
Teens and Vampires, How to tell if your Son or Daughter has Fallen for One of the Undead
A Temple of the Sun Pamphlet
Hated by humans and other vampires alike, and in his eyes forsaken by the God that he spent his whole mortal life devoted to, Alexis is a self-hating Vampire.
Look at that, pale as death and she’s got her neck covered, betcha fifty she’s a fang-banger
A vampire Blood Doll, her master, and the workshop they share
The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.
Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.