With bright light and 5 minutes burn time, this is required equipment for any cave-diver worth his salt.
Fire is best kept in the boiler; it's much too dangerous to be using for something as simple as lumination.
Odd little devices, almost ubiquitous in any city which relies on thaumatechnology.
Sturdy goggles with thick green lenses, and wires that lead to a battery of thaumic energy.
We were quite the motley band, even for adventuresome sorts. Yet being in a party can bring even the oddest people close. Let me tell you a story.
We were on the road to Maltrell and had been for a week. Tempers were short. We had been thrown together by various guilds, temples, and noble houses, and few of us wanted to be here. We had not come to know each other at this point, let alone trust each other. I personally was thinking about breaking my contract. Then I saw it.
Sitting on a log by the side of the quick camp we had for a break were our two of our oddest members. Ton was a bald holy man of the Ancient Dragon Temple. His ways were odd and nobody truly understood him. He was the only man who could act like a servant, yet still have an imperious superior than thou attitude. Sitting with him was good old Darren. Darren was his opposite. He was a cat folk, and very city, very Parisian, if you know what I mean. He was a total dandy, with tons of clothes, foppish snobby attitude, and pretenses to nobility, honor, and station beyond his station. Gods know, I miss that cat.
Anyways, the two were sitting together, had been for a bit I guess. They seemed to be hitting it off, smiling and talking. I could not see what those two could have in common, the most austere and the most…umm worldly.. of our party. When I came up to ask, "What was so funny"? They both leaned back and showed me their feet, wiggling their toes, though they were wearing something shoe-ish. When I looked at them perplexed like, they both burst into genuine laughter. Darren made some comment about only they wore the finest footwear. There was some joke that I did not know. It annoyed me at the time, but to be honest… it was that laughter that held us together. It showed that even though we did come from different places and had different positions, we had things in common - even if they be shoes- and could be as one. One by one, we came to know each other and realized that, as a party, we could complete our mission.
The simplest way to tell if someone is a Thaumatech Engineer is often to ask to see his kit bag…
PADD is an acronym for Personal Access Display Device, a hand-held computer interface. This is a science fiction "common item", found in a variety of milieus.
I saw him pull that odd piece out once more, using it to fiddled with the lock. He open the big fold, and flipped out one long thin piece. He pulled a single piece out from a slide and fiddled in the lock. He stopped, smirked, and flipping out a small thin scraping tool he began to probe the area around the lock. “Trapped,” he said.
He was frantically pointing towards the glowing mountain. “We need to cast The Spell!”, Bothar screamed!
I held up the scroll we all had risked our lives to get. “Nobody can cast this spell without a prepared mystic space and ritual equipment. It would be suicide,” I said. “Not even him,” I jerked my thumb towards the Magi who smiled slyly.
Silently, he unstrapped that bolt of cloth he had been carrying since I had known him. He unfurled it, tamped it down, with small spikes, pulled a small apothecary chest out, placed and lit four candles on the cloth, drew some lines with some handy chalk, unpacked his remaining tools, then he held his hand out expectantly for the scroll. It took a fraction of a candle mark.
“Solomontic Rug,” he said quietly. “The key to mastery is knowing and having the right tools, be they physical, mental, or magical, and having them ready when you need them.”
A shadow shrine is an elegant solution to a complicated problem for those that are Godsworn.
A Woodsman Blade is a useful tool for those who ply the woods. It is often the primary weapon for a variety of Woodsman Organization.
In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.