CRTF's first resident goofball animal mascot.
Madmen, Riddles, and Worms
Strange girl fashionista gang
100-word Placeholder God submission no 2
While technically alive, magnagogs have little in the way of personality and are driven via telepathic command.
A 100-word submission about a Placeholder God
The tornado hat may look laughable to wear, but it's anything but funny when you're facing the tornado caused by such a hat. If using it, beware, do not spin for too long...
The Sogans were a mystically aware technological society. Queen Stavarang is the last surviving Sogan in the galaxy
One of the strangest weapons deployed by Z'pl'rt the Mad
Kids today, you can't tell them what to do, right from wrong. When I was a kid we got tattoos and piercings, nowadays they turn themselves into freaking mutants. On purpose!
Any citizen over the age of 30
They should have spoken up sooner and saved poor Harold from certain embarrassment.
Not only an interesting species of fungi, but a fashion statement as well!
Downsit, you, you and you! Story tell of Koboldi rise to Island King!
A member of the Cynopterid race
Marla (Fight Club) - as the salesperson whose species reproduces by cloning or similar technology.
PC generated by random generator
Occasionly magical weapons will be given the power to speak, and with that in mind I present thirty magical weapons with the powers of speech and their own distinct personalities. Feel free to add your own.
Mr James Grimes was a wizard and inventor of some note whose main job was casting small spells to repair things or create minor magical items. On his days off he would sometimes visit the local courts to watch people on trial and thought;what if there was a simple way to tell who was good and who was evil? Would that not save time and money? And so he came up with the idea of the Demon Spectacles to tell the good from the bad.
There is a being we know as Manfred. His generators of randomness have aided the Citadel in times of need, but what of his career as a time-traveller? This is the first in a series uncovering the secret origins of famed Strolenati members. I fear I must type quickly, there are those who wouls not want you to read this. Will you crawl deeper into the rabbit hole?
Similar to threads I've seen on other rpg sites, this is a collection of things I or others in my group have learned while role-playing. Feel free to add to the scroll with your memorable experiences at the table.
Even the most despicable and evil Tyrant will be convinced they pale in comparison to this monstrosity.
As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.
The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.
It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.