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necromancy Freetext

Scrasamax
December 5, 2013
Hits: 508
Comments: 10
Ideas: 0
Votes: 8 / 4.437500
Ssacha a'Karliik    Items  (Other)   (Cursed)

A common tool of necromancers, nether mages, and others who are privvy to the arts of the dead and undead

Dossta
December 31, 2012
Hits: 602
Comments: 9
Ideas: 0
Votes: 5 / 4.300000
Mother Monster    NPCs  (Major)   (Mystical)

All Maire wanted was to give her husband a child.  She wasn't about to let death stand in the way.

caesar193
December 2, 2012
Hits: 509
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
The Noble Expertise of Creating the Remaining Organism    Society/ Organizations  (Knowledge/Lore)   (Regional)

The Noble Expertise of Creating the Remaining Organism is a gentlemen's club. People who don't belong call it the Noble Expertise, or perhaps the Expertise, but the people in the club call themselves necromancers, and the club itself N.E.C.R.O.

Scrasamax
September 24, 2012
Hits: 788
Comments: 12
Ideas: 1
Votes: 8 / 4.437500
Kyra's Knife    Items  (Melee Weapons)   (Cursed)

Tis but a scratch, send the guards and make sure they capture that joke of an assassin

Siren no Orakio
September 24, 2009
Hits: 960
Comments: 10
Ideas: 0
Votes: 8 / 4.187500
Soulbinder    Items  (Wand/Staff/ Arcane)   (Magical)

A key tool of the Necromancers of Light, the Soulbinder eases the difficulty of resurrection.

Scrasamax
August 23, 2009
Hits: 1494
Comments: 6
Ideas: 0
Votes: 5 / 3.900000
Agunl Qw Agiya    NPCs  (Minor)   (Mystical)

Crazy old woman, selling pieces of bone and fake charms. The fact that the villagers even tolerate the old eye-roller hag demonstrates a lack of piety to the Faith.

Abbot Bilwhite

Scrasamax
May 20, 2009
Hits: 1272
Comments: 9
Ideas: 0
Votes: 6 / 4.000000
The Hornless Goat    Locations  (Establishment)   (Any)

Tucked back in the corner of Kiskedee square, off of Aasvogel, is the Hornless Goat. The tavern is as non-descript and plain as any business can be and still maintain itself in passable fashion. No one notices the patrons of that small overlooked place.

axlerowes
March 15, 2009
Hits: 1590
Comments: 14
Ideas: 0
Votes: 7 / 3.785714
The Island and Firth of Crueloar    Locations  (City)   (Water)

A rough town which is haven for outlaws is a staple of all adventuring genres. In the fantasy genre the town of Crueloar provides places in which you can share a dinner table with a vampire or learn the ways of dark magic.

Scrasamax
March 10, 2009
Hits: 1638
Comments: 10
Ideas: 0
Votes: 7 / 4.428571
The Steeds of the Dead    Lifeforms  (Ethereal)   (Any)

have made thee as no other. All the treasures of the earth shall lie between thy eyes. Thou shalt cast thy enemies between thy hooves, but thou shalt carry my friends upon they back. Thy saddle shall be the seat of prayers to me. And thou fly without any wings, and conquer without any sword.
The Koran

valadaar
January 12, 2009
Hits: 2575
Comments: 11
Ideas: 0
Votes: 6 / 4.000000
Sorcerghul    Lifeforms  (Third Kingdom)   (Any)

Beware this wizardly cadaver! His spells might not kill you, but you will wish they had…

Pieh
June 23, 2008
Hits: 5049
Comments: 13
Ideas: 13
Votes: 10 / 4.100000
The Complete Guide to Necro-Nautical Magics    Items  (Books and Scrolls)   (Villanous)

This is a wretched tome of oceanic blasphemy; a foul water-stained, bone-white binder of bitter dead-men’s secrets and a guide to Nautical Necromancy useful in the hands of the young sea-faring necromancer or the Great Lich Umeen herself.

Pieh
March 28, 2008
Hits: 2228
Comments: 13
Ideas: 0
Votes: 8 / 4.000000
Hazenbrazen and Gribaldy    NPCs  (Major)   (Combative)

Hazenbrazen & Gribaldy: Two Necromancers taking over the world one corpse at a time.

Pieh
March 8, 2008
Hits: 2263
Comments: 13
Ideas: 0
Votes: 7 / 3.714286
Deathwalk Boots    Items  (Clothes)   (Villanous)

"Hell hath no fury like MY RIGHT FOOT!" Shardath yelled as he stomped upon the holy ground.

Scrasamax
November 27, 2007
Hits: 2905
Comments: 8
Ideas: 0
Votes: 5 / 5.000000
Obtort Ward    Locations  (Neighborhoods)   (Any)

The Obtort Ward is all that remains of what was once an ancient battlefield that was afterwards converted into a mass grave.

mrcelophane
September 26, 2007
Hits: 3712
Comments: 12
Ideas: 0
Votes: 8 / 3.375000
Drop of Blood in the Bucket    Dungeons  (Underground)   (Rooms/ Halls)

Can you think while scared out of your wits?  Lets hope your adventurers can…

Siren no Orakio
August 1, 2007
Hits: 2933
Comments: 5
Ideas: 0
Votes: 5 / 4.100000
The Pierced Veil    Systems  (Mystical)   (Defining)

"He’s dead, Sir Paladin." "... What?" "Hens-bane, my Lord, a false tooth. Not even our best interrogators could get an answer from him now." "Bring the corpse to me. The veil of death will be pierced."

Pieh
June 18, 2007
Hits: 4008
Comments: 24
Ideas: 0
Votes: 17 / 4.147059
The Necronautilus    Items  (Transports)   (Magical)

The Necronautilus is a huge undead whale used to transport undead and their masters secretly.

Scrasamax
March 4, 2007
Hits: 4486
Comments: 16
Ideas: 0
Votes: 8 / 4.625000
The Lady Leshach    NPCs  (Major)   (Political)

Known as the Witch-Queen of Togaille, the White Lady, and the Liche Elfbane.

Scrasamax
June 26, 2006
Hits: 6637
Comments: 6
Ideas: 0
Votes: 5 / 4.300000
The Great Barrow    Dungeons  (Plains)   (Rooms/ Halls)

The Repository of the victorious dead…

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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