One of the mercenary circles who can trace their origins back to the Greater Comet School.
Need a mercenary, or two, or fifty? Don’t know whether to hire the Crimson Brigade or the Azure Legion? Unsure of Tim the Dragon-slayer’s effectiveness? Don’t know how to contact a group to set up a contract? Then come see Arkath, the man who can answer all those questions and more.
A voice as supple as silk, a face hidden in the shadows of a hood, yet the words she speaks are colder than the grave and burn more furiously than any inferno.
Thoral’s grim brigade is a mercenary unit under curse. They are led by Thoral, a half-undead half-realdead reanimated barbarian who negotiates the brigades affairs in a terse and direct whisper.
Also known as the Oathbreakers Legion, or the Forsaken, this company is often the last stop for criminals, vagabonds and vagrants before the headsman’s ax.
They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion’s signature charge.
Major Advarete, Memoirs of the Twin Rose Wars 1320 Greenfield Presses
The Crimson Skulls Company is a mercenary company of some repute. That repute is not always the most positive. Their Motto is “We are Dead; we have no fear of you.”
Two unlikely people. An unlikely pair. An unlikely love.
A once noble man, he was tossed aside and tortured. He is an empty shell of what use to be Human.
A potentially devastating foe with arms, and fists of living stone…
A one eyed mercenary the ladies just can’t get enough of.
A bald, runic-tattoo covered elven mercenary who looks out only for himself.
A great warrior, cursed with an eternal life and a dark companion.
A corrupted captain of the Western Empire.
They’re an odd set of siblings… excellent fighters and all too ready to take exception at the slightest thing…
In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.