mercenary Freetext

MoonHunter
February 17, 2006
Hits: 5333
Comments: 9
Ideas: 0
Votes: 6 / 4.250000
Scorpio's Spawn    Society/ Organizations  (Combative)   (Regional)

This mercenary company is listed on the rolls as ‘A Dwarven Archery Unit’. This archaic definition has confused many a lesser commander as to the use of the unit, being that Dwarves are notoriously awful archers. Yet to the savvy commander, the unit becomes the perfect tool for siege combat.

MoonHunter
January 28, 2006
Hits: 4574
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Blue Comet Mercenary Guild    Society/ Organizations  (Mystical)   (Area)

One of the mercenary circles who can trace their origins back to the Greater Comet School.

Ria Hawk
January 27, 2006
Hits: 6381
Comments: 15
Ideas: 1
Votes: 12 / 4.458333
Arkath the Contractor    NPCs  (Minor)   (Mercantile)

Need a mercenary, or two, or fifty?  Don’t know whether to hire the Crimson Brigade or the Azure Legion?  Unsure of Tim the Dragon-slayer’s effectiveness?  Don’t know how to contact a group to set up a contract?  Then come see Arkath, the man who can answer all those questions and more.

Scrasamax
January 26, 2006
Hits: 5042
Comments: 14
Ideas: 0
Votes: 7 / 4.500000
Sippenhaft    NPCs  (Major)   (Mystical)

A voice as supple as silk, a face hidden in the shadows of a hood, yet the words she speaks are colder than the grave and burn more furiously than any inferno.

wildcorn
January 26, 2006
Hits: 6470
Comments: 15
Ideas: 1
Votes: 10 / 4.750000
Thoral's grim brigade    NPCs  (Minor)   (Combative)

Thoral’s grim brigade is a mercenary unit under curse. They are led by Thoral, a half-undead half-realdead reanimated barbarian who negotiates the brigades affairs in a terse and direct whisper.

Scrasamax
January 24, 2006
Hits: 5284
Comments: 7
Ideas: 0
Votes: 7 / 4.357143
Company of the Broken Oath    Society/ Organizations  (Combative)   (Country/ State)

Also known as the Oathbreakers Legion, or the Forsaken, this company is often the last stop for criminals, vagabonds and vagrants before the headsman’s ax.

MoonHunter
January 22, 2006
Hits: 5388
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
Rampant Lions Company    Society/ Organizations  (Combative)   (Regional)

They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion’s signature charge.
Major Advarete, Memoirs of the Twin Rose Wars  1320 Greenfield Presses

MoonHunter
January 5, 2006
Hits: 4839
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
The Crimson Skulls Company    Society/ Organizations  (Combative)   (Regional)

The Crimson Skulls Company is a mercenary company of some repute. That repute is not always the most positive. Their Motto is “We are Dead; we have no fear of you.”

EchoMirage
April 4, 2005
Hits: 9064
Comments: 18
Ideas: 0
Votes: 13 / 4.923077
Arron and Cinthra    NPCs  (Minor)   (Travelers)

Two unlikely people. An unlikely pair. An unlikely love.

Dragoon God
March 7, 2005
Hits: 5178
Comments: 16
Ideas: 0
Votes: 10 / 1.350000
Damian Levine    NPCs  (Minor)   (Combative)

A once noble man, he was tossed aside and tortured. He is an empty shell of what use to be Human.

Scrasamax
July 14, 2004
Hits: 6885
Comments: 12
Ideas: 0
Votes: 10 / 4.450000
Granitbiten    NPCs  (Major)   (Combative)

A potentially devastating foe with arms, and fists of living stone…

Essus
May 15, 2004
Hits: 5313
Comments: 10
Ideas: 0
Votes: 7 / 3.857143
Simon    NPCs  (Major)   (Criminal/Espionage)

A one eyed mercenary the ladies just can’t get enough of.

Essus
May 15, 2004
Hits: 5093
Comments: 7
Ideas: 0
Votes: 8 / 3.562500
Wasp    NPCs  (Scenario Based)   (Combative)

A bald, runic-tattoo covered elven mercenary who looks out only for himself.

StrangeLands
December 27, 2003
Hits: 4894
Comments: 5
Ideas: 0
Votes: 11 / 4.454545
Rel Dhaedd    NPCs  (Minor)   (Combative)

A great warrior, cursed with an eternal life and a dark companion.

forgottengods
February 4, 2003
Hits: 5011
Comments: 6
Ideas: 0
Votes: 7 / 2.214286
Motar    NPCs  (Minor)   (Combative)

A corrupted captain of the Western Empire.

Ria Hawk
January 14, 2003
Hits: 8785
Comments: 15
Ideas: 0
Votes: 13 / 4.615385
The Family Cohrron    NPCs  (Minor)   (Combative)

They’re an odd set of siblings… excellent fighters and all too ready to take exception at the slightest thing…

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Random Idea Seed View All Idea Seeds

Fear the Gods

       By: manfred

Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.

Ideas  ( Society/ Organization ) | December 15, 2006 | View | UpVote 2xp


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