library Freetext

Chaosmark
October 26, 2013
Hits: 1086
Comments: 11
Ideas: 0
Votes: 6 / 3.583333
The Bibliorynth of Zhao Zweh    Dungeons  (Other)   (Rooms/ Halls)

Lost to the mysts of time and catastrophe, the fabled Zhao Zwehian Library has reappeared. Or at least, part of it has...

manfred
January 26, 2009
Hits: 2244
Comments: 15
Ideas: 2
Votes: 7 / 3.785714
Roleplaying books    Items  (Books and Scrolls)   (Non-Magical)

If you know books, you know what they can do with you.

Dragonlordmax
October 2, 2007
Hits: 3706
Comments: 12
Ideas: 0
Votes: 11 / 4.545455
Kesthor, the Shattered Atheneum    Locations  (Ruins)   (Underground)

Knowledge is Power. That is, he who makes the knowledge, wields the power.

JohnnFour
September 3, 2007
Hits: 5516
Comments: 11
Ideas: 0
Votes: 7 / 3.571429
Library of the Ancients    Dungeons  (Water)   (Rooms/ Halls)

Here is an example 5 Room Dungeon to inspire your contest entries. In your campaign, you’ll need to flesh out some of the details, but this skeleton format is perfect for GMs to pick up and customize for their own memorable sessions.

Pshaw
January 19, 2007
Hits: 4051
Comments: 18
Ideas: 0
Votes: 10 / 3.400000
Grafton Johnlouis, Bookbinder    NPCs  (Minor)   (Domestic/ Craft)

His eyesight isn’t what it was, but he’s still got a brilliant way with calfskin.

ephemeralstability
January 15, 2007
Hits: 5225
Comments: 17
Ideas: 0
Votes: 13 / 4.269231
De Librorum    Plots  (Crisis)   (Single-Storyline)

I don’t know if I posted about it before, but I have always wanted to run an adventure set in a library. The following is a sketch of an unusual premise and a possible plot-hook.

Spark
March 5, 2006
Hits: 14854
Comments: 27
Ideas: 0
Votes: 14 / 4.821429
The Ink Drinkers    Lifeforms  (Ethereal)   (City/ Ruin)

“The last thing we ever saw was its inky tail as it swept under the door. I fear the scions of Durnthar have taken yet another piece of us.” - Gould Maran, Keeper of the Throne Seal

MoonHunter
November 13, 2005
Hits: 3057
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Biblos Quarter    Locations  (Neighborhoods)   (Any)

The Great Library’s name is still officially "The Cathedral of Knowledge" even after the Reformation.  It sill dominates the quarter, even though things have changed so much.

manfred
November 11, 2005
Hits: 147356
Comments: 51
Ideas: 116
Votes: 17 / 4.823529
Books    Items  (Books and Scrolls)   (Non-Magical)

Books of all kinds and purposes, their short summaries as well as wide descriptions, come and enjoy.

Mourngrymn
January 13, 2005
Hits: 6662
Comments: 7
Ideas: 0
Votes: 3 / 3.333333
Rath ley Mar Ruins    Locations  (Ruins)   (Any)

A city lost in time. A city in ruins. Knowledge was they key staple in the city until mortals believed they were smarter than the Gods.

Dhui
August 5, 2004
Hits: 4648
Comments: 5
Ideas: 0
Votes: 6 / 2.416667
Librarian's Cravat    Items  (Clothes)   (Magical)

An item of clothing designed to let librarians reach those books which everyone wants to borrow and are therefore left on the highest shelf.

Iain
February 27, 2004
Hits: 6400
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Ruins of Linnarson    Locations  (Ruins)   (Any)

Over three hundred years after the destruction of Linnarson, the ruins of Linnarson remain deserted; the warped magical environs inhabited only by the twisted and bizarre creatures that have been created. Amongst it all, however, the Senior Masters remain, continuing their eternal pursuit of knowledge.

Iain
February 13, 2004
Hits: 13718
Comments: 18
Ideas: 0
Votes: 13 / 4.769231
University of Linnarson    Locations  (Establishment)   (Any)

...In the hallowed halls of the University of Linnarson a glimpse may sometimes be caught of the Senior Masters, learned sages and masters of knowledge. They seldom leave their dusty studies full of learned tomes, other than to dine - each evening they will be found shuffling down the dimly lit corridors to the dark and shuttered Great Hall. After feasting at high table by candlelight they will be gone, returning once more to their studies. None but they know of their pact with death, how they have willingly embraced an eternal undeath in which to pursue knowledge, yet this is the reason for the darkened corridors and the shuttered hall, for those who are undead cannot abide the light of the sun…

MoonHunter
March 27, 2003
Hits: 7500
Comments: 9
Ideas: 0
Votes: 7 / 3.714286
The Five Glow Lights of the Great Library    Items  (Home/ Personal)   (Sentient)

The Glow Lights of the Great Library. This set of five unbreakable crystal balls provide bright magikal light so people can read among the rare books and scrolls in the Great Library without risking candles. These innocuous items are often overlooked. They would not be, if anyone knew their origins were with Corvus the Mad.

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Random Idea Seed View All Idea Seeds

Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp


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