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holiday Freetext

MoonHunter
May 18, 2008
Hits: 2910
Comments: 5
Ideas: 0
Votes: 3 / 3.500000
The Mummers Prance    Systems  (Artistic/Performance)   (General)

It was quite the odd sight, clusters of people dressed like jesters, or prancing devil, or one group were in badly done Lyran dance costumes, all dancing, running about, making noise or music (well, the music was mostly noise), all on the day after the New Year’s Birth. It is quite sobering. I should know. I was there staring out at it from my inn window. I soon got dressed, moved myself slowly downstairs, and made "sophisticated and urbane sounding inquires" (which were neither thanks to the amount of mead the previous night) of the Inn Keeper. He who told me all about this mad tradition of his city’s while I had bread and beer for breakfast. Baldius and the Trader’s Way Blue Press 1524

MoonHunter
March 27, 2008
Hits: 694
Comments: 0
Ideas: 0
No votes
The Rite of the Children    Systems  (Divine/ Spirit)   (General)

The Rite of Children is a beautiful service. The children practice their parts for a month under the tutalage of the local priests. Then they will sing, recite, and pray for their parents and the sults of the congregation.

MoonHunter
January 12, 2008
Hits: 2451
Comments: 9
Ideas: 0
Votes: 5 / 3.800000
Lady Adjella    NPCs  (Scenario Based)   (Political)

She is The Princess of the Night Faire

MoonHunter
September 18, 2007
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Comments: 0
Ideas: 0
No votes
Night Faire    Systems  (Societal/ Cultural)   (General)

It is that most magical night, it is time for the Night Faire

Akihikio
December 21, 2006
Hits: 5647
Comments: 10
Ideas: 18
Votes: 4 / 4.000000
Local Winter Holidays    Locations  (City)   (Any)

Christmas type holiday that can be thrown into any city/town.

Scrasamax
December 5, 2006
Hits: 12689
Comments: 8
Ideas: 0
Votes: 4 / 3.625000
Small Town Festivals    Plots  (Event)   (Encounter)

Pumpkintown, The Strawberry Festival, Fall Days - small town festivals are as varied as the small towns that host them, and just as colorful.

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holiday (6)


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Random Idea Seed View All Idea Seeds

       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 0xp


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