There will come a day when mankind discovers the means to leave his solar system, to strike out into the galaxy and the myriad of stars and worlds beyond his own. There will come a great and terrible shock, because beyond that safe border, the galaxy is bright, and full of monsters
Patron deity of the Cult of Done, Othamm is always working to counter Mathom's influence.
High above the lands of the living, where frost and howling of the wind reign, the morbid monument to a faith long dead calls the deceased on a last pilgrimage.
A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?
Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.