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Scrasamax
September 8, 2012
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Achturardack Sigils    Systems  (Mystical)   (General)

The Achturardackians were pioneers of sigil based magic, and their techniques for building glyphs, sigils and seals remain the foundation of magic inscription.

MysticMoon
June 16, 2012
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Comments: 9
Ideas: 1
Votes: 5 / 4.300000
The Glyph of Tarnos Krae    Items  (Other)   (Magical)

The relic of an old Sorcerer, the Glyph of Tarnos Krae is a window into the past.

Kassil
November 4, 2005
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Comments: 5
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Votes: 4 / 3.750000
Spellbook Glyph Trap    Dungeons  (Any)   (Traps)

It is a dusty rune. That should have been their first clue that it was dangerous.

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glyph (3)


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       By: MoonHunter

Khor are a monsterous and violent race. Within five years of being born, they grow to about half human size and are very, very inteligent. As they get older, they get larger... unfortunately they become less intelligent. After their adolecesence (about seven years), they grow to human size and are of a low human intelligence. As they age, they grow larger, slower, and stupider. Most of them end their lives 3 to 4 meters in height. Khor have been reported upto 10 meters tall, though those elder giant Khor do little but hit anything that disturbs them.


As they age they get larger, they don't seem to ever die of natural causes.

Ideas  ( Lifeforms ) | March 25, 2004 | View | UpVote 1xp


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