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cyborg Freetext

Scrasamax
September 17, 2014
Hits: 113
Comments: 4
Ideas: 0
Votes: 3 / 4.333333
Navarch Ariana Sterngood    NPCs  (Major)   (Combative)

The Admiral of the Fleet, an exemplary commander, peerless in skill, ruthless in execution.

Also happens to be a 14 year old girl.

Scrasamax
September 15, 2014
Hits: 139
Comments: 3
Ideas: 0
Votes: 3 / 4.666667
Doctor Hugh Riot    NPCs  (Scenario Based)   (Technical)

A mad scientist, a cyborg, a visionary, a man of god

Scrasamax
September 18, 2013
Hits: 351
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Budiansky Drone    Lifeforms  (Constructed)   (Plains)

An incarnation of Laserbeak, and condor/cyborgs for the Cosmic Era

Scrasamax
September 3, 2013
Hits: 425
Comments: 3
Ideas: 2
Votes: 3 / 3.833333
Stears-Cusick Cyborg    Lifeforms  (Constructed)   (Any)

A model of efficiency and effectiveness, also a model of horror in the Cosmic era

Scrasamax
July 18, 2013
Hits: 464
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
Blomkamp D9 Exograft Suit    Items  (Armor)   (Campaign Defining)

Blurring the line between exoskeletons and cybernetic augments, the D9 is unfavorably comparable to the Chemical Augmentation System.

Scrasamax
September 16, 2012
Hits: 538
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
Takamoto's Dogs    Lifeforms  (Constructed)   (Any)

Ingo Takamoto was first a foremost a dog lover, but was also a brilliant geneticist 

Scrasamax
August 17, 2012
Hits: 825
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
The Iron Ghost    NPCs  (Major)   (Mercantile)

Man, machine, ghost, myth, legend, hero, and villain. No one is really sure who, or even what the Iron Ghost is.

Siren no Orakio
November 11, 2008
Hits: 1668
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
Ian "Ironwing" Farthing    NPCs  (Scenario Based)   (Technical)

The only son of Dr. Nicholas Farthing, Ironwing has dedicated himself to the destruction of his father’s Fabulous Engine.

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cyborg (8)


Associated Freetext

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

If you want to add a "supernatural" touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.

Ideas  ( System ) | July 23, 2005 | View | UpVote 1xp


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