The Sea hides many secrets in its depths, here are 30.
A bag of enchanted beans. Dare you plant them?
Aerospace Capitol Ships of the Atlantic Federation
The dark side of the ubiquitous skeletron, corrupted from within by it's own basic technology.
The Black Leviathan from the eastern sea is a greater hazard in legend then in fact, as it only infrequently preys upon man. At least, as far as can be told, for many are taken by the sea with no record of their passing.
Also known as Kaiju Spawn, Magna-parasites, angel-spawn, sin spawn, and a variety of other terms
It was said that the King fell from grace so abruptly that the earth opened up beneath his citadel so he could fall for eternity. This is exactly what happened...
Down it falls, a great concentric castle of dark stone. Cracked and broken, though upright, pieces large and small fall together in concert, frequently dashing against each other, or drawing apart to create wide gulfs to expose the hungry blackness below.
And in this tumbling castle, there sits a king, his head heavy with his crown, his hands clutching his throne in unending terror.
Late is the hour, dark the night. Clouds blanket out the moon and stars. A lone figure is seen slipping out of the forest and onto the main road leading into the village, in search of it's doctor.
The wastelands of the Cosmic era are a harsh environment, littered with wreckage, contaminated with chemical weapon residue, and radiation, and inhabited by mutants, monsters, and the strange creatures hemorrhaged from dimensional fatigue events. The denizens who are hardy enough to live in this terrain make due with their own sort of gear.
The octahedral space stations designed and built by the Atlantic Federation
Patrol Pods are aerial scouting vehicles that share similarities to helicopters and motorcycles.
Also known as the Circle of Soul Stealing, a devious and powerful trap
18 gifts laden with madness, tainted with corruption, and otherwise as horrible as they are powerful.
Intended to be a 30, but blessed by Cult of Done
A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.
The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.