Screenery - the images and loops shown on large screens and monitors inside space stations, arcos, and geofronts to counter the feeling of oppression or claustrophobia that can occur in such enclosed locations.
Dominated by Chinese colonists, most people refer to the red planet as Huo Hsing, rather than Mars.
A meretrix is a clone, or clone template that is used to create a sexual engineered humanoid
Habitats and stations that float
The Ark Class ship formed part of the three-fold survival plan of the wealthy and powerful of the Petroleum Age. The other two legs of the plan were the arcologies, and space habitats.
The objective of Operation Flycatcher was to collect samples of aphasic lifeforms for study in a lab. The project was black listed as a failure, with a high rate of personnel loss, and cost overruns.
This was not the truth.
Airborne assault, drop pods, and vertical insertion are common tactics for power armor combat. The inherent flaw is that the forces can only bring the weaponry they carry with them, and are reliant on air or space craft for fire support. The Perimeter Pod is a mobile insertion static weapon (MISW).
The Anunnaki are a secret society in the Cosmic Era
Psychtronics is a field of arcanotechnology that deals with using machines to emulate the mentalist parapsychic realms such as as telepathy, mind control, memory manipulation, and emotional manipulation.
Equipment listing for the Cosmic Era Setting.
Continuous Work in Progress
A cul-de-sac in arcanotechnology, the Singularity Plant is a power station that is more dangerous than it is valuable.
Governments and mega-corporations have found a way to cheat the the system, the Dream Tanks are their most valuable assets.
One of the most common and well recognized SimSense parlors of the Cosmic Era
Breakdown of large civilian craft in the Cosmic Era
The Admiral of the Fleet, an exemplary commander, peerless in skill, ruthless in execution.
Also happens to be a 14 year old girl.
A mad scientist, a cyborg, a visionary, a man of god
The legacies of a pre-human civilization in the Cosmic Era
The Glassenheim Foundation is a relict of the Petroleum Era, a technological hold out and a holder of terrible secrets.
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.