Not all armor is created the same, some is made from sterner stuff, others, not so much.
They're doing it, they're really doing it
One of the largest objects in Low Earth Orbit
Meta Level submission about the nature of conflict in the Cosmic Era.
Better known as the Ghost Suit
The best example of space designed power armor
An uncommon, but visually dramatic body modification in the Cosmic era
A common light mech of the Atlantic Federation
Light personal armor worn in the Cosmic Era, the intermediate between flak jackets and ballistic plate and full powered combat armor
The basics of magnetic weaponry in the Cosmic Era
A man:machine:moment article regarding the tank in the Cosmic Era
A very brief set of guidelines for writing material in or for the Cosmic Era setting
A list of Parapsychic powers that have physical manifestations
Drawn from the rather generic Gunslinger Adept from Shadowrun, but influenced very strongly by the 2002 film Equilibrium and the 2008 Wanted.
The Newarks are a familiar and influential family in the Commonwealth of New England
The lead New Earth Government of the Cosmic Era
A reference for people interested in adding to the Cosmic Era setting
One of the Cosmic Era's most populous and vibrant cities, Novo São Paulo also has one of the widest economic gaps with an underside illustrating its crushing poverty.
The paragon of the sundry goods MegaCorp
The leading Megacorp of the Atlantic Federation
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.