clockwork Freetext

Chaosmark
February 4, 2012
Hits: 1041
Comments: 15
Ideas: 0
Votes: 8 / 4.125000
30 Steampunk Books    Items  (Books and Scrolls)   (Non-Magical)

30 books to be found within a steampunk setting. Manuals, tomes, and blueprints galore!

Kuseru Satsujin
November 22, 2008
Hits: 2432
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
Karakuri Ninja    Lifeforms  (Constructed)   (Any)

Electro-Clockwork assassins of the Far East.

Kassil
November 9, 2008
Hits: 2601
Comments: 14
Ideas: 0
Votes: 6 / 3.833333
Ruddly and Simon Pneumatic Clockwork Rifle    Items  (Ranged Weapons)   (Combat)

Silent, accurate, and powerful, the cogwheel rifles serve as a potent alternative to standard firearms.

Scrasamax
July 3, 2007
Hits: 2696
Comments: 4
Ideas: 6
Votes: 3 / 3.833333
Relics of the Artificers    Items  (Other)   (Non-Magical)

The engines and playthings of the artificer kings.

Scrasamax
April 25, 2006
Hits: 4420
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
The Characon    Items  (Transports)   (Non-Magical)

Resembling more a beetle than a seacraft…

Scrasamax
September 8, 2004
Hits: 5075
Comments: 11
Ideas: 0
Votes: 8 / 4.625000
Snads of Time    Items  (Other)   (Sentient)

Manifold collections of wheels, and gears, springs and coils, all bound by the inexoriable tread of time.

CaptainPenguin
May 16, 2004
Hits: 8493
Comments: 21
Ideas: 0
Votes: 18 / 4.805556
Senthia Khlack, Duchess of Gears    NPCs  (Major)   (Mystical)

Everyone knows that that Senthia Khlack died with her father, the Duke Eldward Khlack, after their failed Rebellion. But what they do not is that Senthia still lives, after a fashion.

Selected Freetext

clockwork (7)


Associated Freetext

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Random Idea Seed View All Idea Seeds

       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 0xp


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