"Bristlebane ale. Tall."
Mathus looked up. He didn't recognize the man ordering, but he seemed the type: muscles beneath a layer of fat, a snarling expression with most of his teeth missing, fists like summer hams. "You want it in a bottle?"
"From the tap."
Mathus nodded. "This way," he said, stepping from behind the bar and into the back room, the "customer" following.
A fresh-faced young man sitting at the bar looked around, confused. "Bristlebane? Sounds adventurous."
"You couldn't handle it, son," an older man said from across the plank bar with a hint of derision. "It'd right kick your ass."
A description of the geography of Atreus. This sub will also be an umbrella sub for all the coming Atreus subs.
"We came expecting a broken moon or wayward asteroids, but this... I don't think anyone's seen anything of its like. There's an astounding amount of material here. We're looking in the records, trying to match some of the artifacts, but there's nothing like it. I don't know what most of this does, but my God is it complex. We're looking at, at least, what, two decades of potential salvage, maybe more, then the cartography of the local moon for more. We're definitely here to stay."
- Phaeton Venator, recovered personal log
"O Divine Broker, merchant of souls, bless our transaction, make it holy and righteous in Your sight. May those that profit from it be ever prosperous, and earn our reward in Your Sacred Market. Release us from our debts, and grant us lucrative exchange now and forever."
- Prayer before a trade, from Bashad the Spectacular's "The Handbook of Divine Wealth"
Any number of clergymen might be accused of putting their demands for secular wealth over their spiritual needs. Even these, however, would never claim to worship their prosperity. Yet such is the case with the followers of the Way of Divine Wealth, a religion of uncertain history and unabashed cupidity.
The head office of the Guild, which has now spread to have a branch office in almost all countries. The idiot elves won't let us map out there forests!
Banished from their foolish tree-hugger kin, the Plains Elves were forced into a semi-nomadic lifestyle.
What danger lurk within the ruined city streets?
The Sanguis Islands is an archipelago nation. Dangerous to sail through them, the people who live there are self-sufficient, independant, stuborn, and resilient.
Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.