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arcology Freetext

Dozus
January 14, 2013
Hits: 728
Comments: 9
Ideas: 0
Votes: 2 / 2.500000
Novo São Paulo    Locations  (City)   (Plains)

One of the Cosmic Era's most populous and vibrant cities, Novo São Paulo also has one of the widest economic gaps with an underside illustrating its crushing poverty.

Scrasamax
October 7, 2012
Hits: 974
Comments: 5
Ideas: 1
Votes: 3 / 4.833333
Arcopolarization    Society/ Organizations  (Political)   (Regional)

Some historians argue that the arcologies that remained active after the Resource Wars were not the cradles of the Second Renaissance, but fortresses that prolonged the Second Dark Age

Scrasamax
August 14, 2012
Hits: 540
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Hollingsworth Hole    Locations  (Fortification)   (Underground)

One of the largest and most important military bases of the Atlantic Federation

Scrasamax
August 5, 2012
Hits: 805
Comments: 6
Ideas: 0
Votes: 6 / 4.333333
30 Cosmic Era Locations    Locations  (World)   (Any)

30 locations of interest in the Cosmic Era

Scrasamax
July 15, 2012
Hits: 813
Comments: 3
Ideas: 0
Votes: 2 / 4.250000
Seng Chiu    Locations  (Country/ State)   (Water)

The island city state of Seng Chiu is perhaps better remembered as Singapore

Scrasamax
May 10, 2012
Hits: 973
Comments: 4
Ideas: 1
Votes: 3 / 5.000000
30 Scenes Inside an Arcology    Locations  (City)   (Other)

A build a mile tall with 50,000 people in has a lot of room for action and intrigue

Scrasamax
April 14, 2012
Hits: 741
Comments: 6
Ideas: 0
Votes: 5 / 3.800000
Gibraltar Submarine Naval Yards    Locations  (Fortification)   (Water)

The Rock of Gibraltar, once a stalwart of British power, the gate to the Mediterranean, now is a fortress for the Eurasian Alliance. It's fair teeming with neo-Soviets and submarines.

Scrasamax
December 29, 2011
Hits: 1491
Comments: 10
Ideas: 0
Votes: 6 / 5.000000
The Arcology    Locations  (City)   (Any)

A portmanteau of the words Architecture and Ecology, arcologies are megastructres that are built with an eye towards environmentally friendliness.

Scrasamax
November 3, 2011
Hits: 678
Comments: 7
Ideas: 0
Votes: 4 / 4.125000
New NuOrleans    Locations  (City)   (Water)

A Caribbean raft city

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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