Outtakes from the duo's many travels beyond the Polished Sea, cataloging some of the stranger creatures they encountered.
Sometimes, you just want to accept that something tastes good without knowing how it was made.
A list of 30 more wines, none of which are vinted by humans, elves, or dwarves.
"One for you," He mumbled, pouring some rum onto his boots, "And a few gulps for me, and we’re off."
He took a large gulp from the bottle, put his boots on, and was out the door in a flash.
Food of the gods.
No nose, hardly any body, a terrible wine, really.
A potent drink gauranteed to turn good folk into depraved and desolate madmen.
Lady Carse of Tekne
I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…
Captain Wandren, Ship’s logs
Pcs learn of high power magics that allow them to banish weapons and suits of armor to some 'elsewhere' place until such time as they need it. reduces encumberances, gets fewer questions, and when the PCs get jumped by thieves in the ally, they can summon their suits of full plate armor with weapons drawn.
Lesser powers would allow them to summon their weapons from another physical place, drawing them to their hands like Luke skywalker summoning his lightsaber on Hoth.