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alcohol Freetext

Ted
November 12, 2012
Hits: 448
Comments: 9
Ideas: 0
Votes: 6 / 2.833333
Camel's Hump    Items  (Other)   (Non-Magical)

Sometimes, you just want to accept that something tastes good without knowing how it was made.

Scrasamax
July 15, 2012
Hits: 652
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
30 More Bottles of Wine    Items  (Potion)   (Non-Magical)

A list of 30 more wines, none of which are vinted by humans, elves, or dwarves.

Pieh
February 4, 2009
Hits: 2419
Comments: 10
Ideas: 0
Votes: 10 / 3.950000
Quickfoot Quagmire    NPCs  (Minor)   (Mercantile)

"One for you," He mumbled, pouring some rum onto his boots, "And a few gulps for me, and we’re off."

He took a large gulp from the bottle, put his boots on, and was out the door in a flash.

Murometz
December 14, 2008
Hits: 5136
Comments: 31
Ideas: 0
Votes: 14 / 4.500000
30 Beers    Articles  (Campaign)   (Gaming - In General)

Food of the gods.

Magus of the Citadel
September 24, 2008
Hits: 3956
Comments: 11
Ideas: 0
Votes: 9 / 3.888889
30 Bottles of Wine    Items  (Potion)   (Heroic)

No nose, hardly any body, a terrible wine, really.

Scrasamax
April 7, 2007
Hits: 4121
Comments: 7
Ideas: 0
Votes: 6 / 4.333333
The Green Devil    Items  (Potion)   (Non-Magical)

A potent drink gauranteed to turn good folk into depraved and desolate madmen.

Lady Carse of Tekne

Scrasamax
January 4, 2007
Hits: 2775
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
Sgriob Island    Locations  (Area)   (Water)

I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…

Captain Wandren, Ship’s logs

Scrasamax
May 6, 2006
Hits: 11374
Comments: 26
Ideas: 0
Votes: 18 / 4.055556
Buck-Ogre Rum    Items  (Other)   (Non-Magical)

Why rum all gone?

Selected Freetext

alcohol (8)


Associated Freetext

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Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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