alcohol Freetext

Murometz
June 19, 2015
Hits: 836
Comments: 11
Ideas: 5
Votes: 5 / 4.800000
Din-Bak and Barbo's Bestiary    Lifeforms  (Fauna)   (Any)

Outtakes from the duo's many travels beyond the Polished Sea, cataloging some of the stranger creatures they encountered.

Ted
November 12, 2012
Hits: 913
Comments: 9
Ideas: 0
Votes: 6 / 2.833333
Camel's Hump    Items  (Other)   (Non-Magical)

Sometimes, you just want to accept that something tastes good without knowing how it was made.

Scrasamax
July 15, 2012
Hits: 1283
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
30 More Bottles of Wine    Items  (Potion)   (Non-Magical)

A list of 30 more wines, none of which are vinted by humans, elves, or dwarves.

Pieh
February 4, 2009
Hits: 3243
Comments: 10
Ideas: 0
Votes: 10 / 3.950000
Quickfoot Quagmire    NPCs  (Minor)   (Mercantile)

"One for you," He mumbled, pouring some rum onto his boots, "And a few gulps for me, and we’re off."

He took a large gulp from the bottle, put his boots on, and was out the door in a flash.

Murometz
December 14, 2008
Hits: 6643
Comments: 35
Ideas: 0
Votes: 15 / 4.600000
30 Beers    Articles  (Campaign)   (Gaming - In General)

Food of the gods.

Magus of the Citadel
September 24, 2008
Hits: 5101
Comments: 11
Ideas: 0
Votes: 9 / 3.888889
30 Bottles of Wine    Items  (Potion)   (Heroic)

No nose, hardly any body, a terrible wine, really.

Scrasamax
April 7, 2007
Hits: 4975
Comments: 7
Ideas: 0
Votes: 6 / 4.333333
The Green Devil    Items  (Potion)   (Non-Magical)

A potent drink gauranteed to turn good folk into depraved and desolate madmen.

Lady Carse of Tekne

Scrasamax
January 4, 2007
Hits: 3222
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
Sgriob Island    Locations  (Area)   (Water)

I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…

Captain Wandren, Ship’s logs

Scrasamax
May 6, 2006
Hits: 12763
Comments: 26
Ideas: 0
Votes: 18 / 4.055556
Buck-Ogre Rum    Items  (Other)   (Non-Magical)

Why rum all gone?

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Random Idea Seed View All Idea Seeds

You Can't Go Home Again -- Thomas Hardy

       By: rickster

An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.

The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...

Ideas  ( Plots ) | June 18, 2014 | View | UpVote 4xp


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