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alcohol Freetext

Ted
November 12, 2012
Hits: 379
Comments: 9
Ideas: 0
Votes: 6 / 2.833333
Camel's Hump    Items  (Other)   (Non-Magical)

Sometimes, you just want to accept that something tastes good without knowing how it was made.

Scrasamax
July 15, 2012
Hits: 555
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
30 More Bottles of Wine    Items  (Potion)   (Non-Magical)

A list of 30 more wines, none of which are vinted by humans, elves, or dwarves.

Pieh
February 4, 2009
Hits: 2054
Comments: 10
Ideas: 0
Votes: 10 / 3.950000
Quickfoot Quagmire    NPCs  (Minor)   (Mercantile)

"One for you," He mumbled, pouring some rum onto his boots, "And a few gulps for me, and we’re off."

He took a large gulp from the bottle, put his boots on, and was out the door in a flash.

Murometz
December 14, 2008
Hits: 4857
Comments: 31
Ideas: 0
Votes: 14 / 4.500000
30 Beers    Articles  (Campaign)   (Gaming - In General)

Food of the gods.

Magus of the Citadel
September 24, 2008
Hits: 3739
Comments: 11
Ideas: 0
Votes: 9 / 3.888889
30 Bottles of Wine    Items  (Potion)   (Heroic)

No nose, hardly any body, a terrible wine, really.

Scrasamax
April 7, 2007
Hits: 3961
Comments: 7
Ideas: 0
Votes: 6 / 4.333333
The Green Devil    Items  (Potion)   (Non-Magical)

A potent drink gauranteed to turn good folk into depraved and desolate madmen.

Lady Carse of Tekne

Scrasamax
January 4, 2007
Hits: 2714
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
Sgriob Island    Locations  (Area)   (Water)

I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…

Captain Wandren, Ship’s logs

Scrasamax
May 6, 2006
Hits: 11122
Comments: 26
Ideas: 0
Votes: 18 / 4.055556
Buck-Ogre Rum    Items  (Other)   (Non-Magical)

Why rum all gone?

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alcohol (8)


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Random Idea Seed View All Idea Seeds

The Land of Mad Children

       By: Spark

In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.

Ideas  ( Locations ) | January 12, 2008 | View | UpVote 2xp


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