Trench Dwellers Freetext

January 16, 2007
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Relics of the Trench Dwellers    Lifeforms  (Constructed)   (Water)

Few have ever seen the incomprehensible entities known as Trench Dwellers, but their lethal biomechanical machines remain, guardians of a long-forgotten empire.

January 15, 2007
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Cities of the Eternal Blackness    Locations  (Ruins)   (Water)

In the dawning of time, a mighty civilization, mystical and alien, flourished in the oceanâ??s unseen depths.  Their day has passed, but their hidden metropoli linger on.

January 13, 2007
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Tsithca’ca’dss, the Trench Dwellers    Lifeforms  (Intelligent Species)   (Water)

Legends even to the merfolk, the reclusive Trench Dwellers are a race alien and strange beyond human reckoning.

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Trench Dwellers (3)

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       By: Grendel

The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by "rewarding" them with an insane magical weapon

Agrophobic, refuses to come out of the scabbard without a strength check to draw it.

Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc

Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion

the possibilities are endless

Ideas  ( Items ) | August 23, 2004 | View | UpVote 0xp

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