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The Great Curse Freetext

CaptainPenguin
November 26, 2006
Hits: 3217
Comments: 15
Ideas: 0
Votes: 10 / 4.450000
Temak Buk    NPCs  (Mythic/ Historical)   (Combative)

Legendary hero, founder of the Bukdek Empire, fearless warrior and warlord, amoral barbarian, and vicious bandit.

CaptainPenguin
August 7, 2006
Hits: 2950
Comments: 9
Ideas: 0
Votes: 6 / 3.750000
Mani Path-Hider    Items  (Tools)   (Magical)

The wraith-witches of Bhudokima create these stones for the braves of the Mani tribes; they are tools of barbarian voodoo, infused with simple magic.

CaptainPenguin
July 29, 2006
Hits: 7984
Comments: 10
Ideas: 0
Votes: 7 / 4.214286
House of the White Apes    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

Deep in Sorilyeshcu, the Cloud Jungle of Ozhun, an evil clan of white apes keeps a malign secret.

CaptainPenguin
July 26, 2006
Hits: 22442
Comments: 62
Ideas: 0
Votes: 21 / 4.833333
The Mountain of Boats    Dungeons  (Desert)   (Rooms/ Halls)

Trapped forever in the grip of the Sea of Jade, paralyzed by the Great Curse, the Fleet of Nazran has become a hellish prison of eternal torment, and the tomb of adventurers from across the Earth.

Selected Freetext

The Great Curse (4)


Associated Freetext

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Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

Recently, agents of a necromancer's guild known as the Guild of Morticians have been seen slinking around the graveyards in the metropolis of Jeffsport. They have been seen with many small undead creatures, leading to speculation that someone may be digging up the corpses and selling them to the Guild of Morticians. The Jeffsport Civil Authorities Office and various splinter groups thereof, including the famous Blue Lampsmen (the Jeffsport city guard), have issued a bounty of 100 silver pieces for information leading to the capture of whoever is selling the corpses to the necromancers, and a 30 gold piece bounty on any member of the Guild of Morticians.

Ideas  ( Plots ) | July 5, 2003 | View | UpVote 0xp


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