This is an editted version of an article I did many years ago covering the basic information about sake.
Tucked back in the corner of Kiskedee square, off of Aasvogel, is the Hornless Goat. The tavern is as non-descript and plain as any business can be and still maintain itself in passable fashion. No one notices the patrons of that small overlooked place.
The establishment is run by an elderly goblin named Sax Stoneswiller. Providing this service to non-goblins is much more lucrative than what he was able to receive with his clan.
Heroes, like legends, usually have a basis in fact. And, just like with legends, the facts rarely live up to the myth.
George the Dragonslayer is one such hero.
Many cemetaries have a church sitting just outside their walls. One cemetary has a bar.
Here we go! Everything you need for the next barfight that railroads the players into a party. Yes!
"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can’t see that door on the left, you will never be one of us. " Silverwind, aka Alex O’Tor
The Official citadel directory for all of your carousing needs.
A den of mercenaries, murderers, bounty hunters and thieves…
This scroll is for all those hardworking people that keep our adventurer’s Inns and Taverns working.
Maybe you should go find Outsiders, your kind isn’t welcome around here…
Got a good joke to tell?
The Tired Traveler’s Tavern Guide (new with alliteration) is the beginning of a compilation of taverns and tavern resources for travelers of all realms, should as they need a place to rest or munch. Whether you need a fully-fledged tavern with history and a table map, or just a name to get you started, this should get you off on the right foot.
Taverns are the love of my life. This post is a compendium of around 100 tavern names, from fine dining to coarse fighting, to use in your campaign or world.
Bogmoors has been here for 721 years. It started with an ale stop for the Imperial invaders. From there it has been a similar stop for every wave of invaders since then, as well as every local for a good walk’s distance.
To refer to Rubens a inn is an insult. There are no battered bars, or heaving bosoms, or the scent of stale beer and tobacco smoke. There are no crowded common rooms, or cheap entertainment. The flooring is plush, the rooms are exquisite, and the bill is out of this world…
Magic is the lifeforce of all living creatures, and it is from it that all life is made - in areas with lots of undead, magic might actually be missing or weak, which puts a whole new spin on how dangerous the undead are. Even simple zombies can be troublesome if you're relying on mages and you hit a pocket of undead making a low-magic zone...