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Supers Freetext

MoonHunter
December 4, 2005
Hits: 2688
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Tobias "Toby the Fan" Chaucer    NPCs  (Minor)   (Knowledge/Lore)

Fanboy turned expert, Toby is a unlikely contact, but one you want to have.

MoonHunter
December 4, 2005
Hits: 4351
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
Chandler II    NPCs  (Major)   (Technical)

"I am."

MoonHunter
December 4, 2005
Hits: 4128
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Adel    NPCs  (Minor)   (Natural)

“Welcome to my place.”

MoonHunter
December 4, 2005
Hits: 2529
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Miss Jillian    NPCs  (Major)   (Mystical)

Psychic on Duty is all the aged red neon sign says in the storefront window. It is a small storefront and in a less than great section of town. You don’t expect much.

MoonHunter
December 4, 2005
Hits: 3500
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Guardian Inc    Society/ Organizations  (Political)   (World Wide)

“We are in the business of letting the Heroes do their calling. We will do everything within the letter of the law to make that happen.” Paul Hunter CEO Guardian Inc

MoonHunter
December 4, 2005
Hits: 22719
Comments: 9
Ideas: 5
Votes: 2 / 4.000000
MoonHunter's Super Thread    Articles  (Resource)   (Gaming - Genre)

Most of you are probably wondering about this thread. It’s title is a little vague.  It is about super hero/ meta hero/ comic gaming. This is a support submission. What I want here is organizations, meta-hero equipment, minor NPC, Extras, etc.  I want things that will help in running a supers games, Modern, Pulp, and even Fantasy.

MoonHunter
November 26, 2005
Hits: 8068
Comments: 13
Ideas: 0
Votes: 6 / 4.000000
Mirror Characters    Articles  (Rules and Advice)   (Game Mastering)

If you are a GM you will frequently find yourself in need of quality allies and enemies for your campaign and find yourself pressed for time.  Any old NPC will often not do.  You want someone with a full conceptions and some history.

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My Friend, the Orcish Warlord

       By: Wulfhere

Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.

Ideas  ( NPCs ) | June 5, 2007 | View | UpVote 1xp


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