Shard of the Storm Freetext

Kassil
February 7, 2009
Hits: 2141
Comments: 3
Ideas: 0
Votes: 1 / 4.000000
Storm Sigil    Items  (Jewelry)   (Magical)

A fragment of the mighty Blades of the Storm, reworked into an icon of faith and worship to the very god who once graced it with her touch.

Kassil
January 11, 2008
Hits: 2703
Comments: 5
Ideas: 0
Votes: 4 / 4.750000
Lightning's Voice    Items  (Ranged Weapons)   (Magical)

Born half in legend, half in cold science, Lightning’s Voice is a carrier of divine wrath in an age without faith.

Siren no Orakio
June 4, 2007
Hits: 3152
Comments: 7
Ideas: 0
Votes: 6 / 3.666667
Stormspike    Items  (Tools)   (Magical)

"Didja see the way way I nailed that, Marty?" "Thunderingly effective!"

Scrasamax
January 25, 2006
Hits: 5073
Comments: 8
Ideas: 0
Votes: 8 / 4.437500
Chalice of Remorse    Items  (Wand/Staff/ Arcane)   (Cursed)

There are certain things that need not be said, and events best left in the past, to be forgotten. Be careful what you wish for.

wildcorn
January 25, 2006
Hits: 5092
Comments: 11
Ideas: 0
Votes: 5 / 4.000000
Band of Wash    Items  (Jewelry)   (Campaign Defining)

A Magic ring, made from the storm shards. It can transform the morality of a person and contain them until the world has forgotten them. In effect it renews a person after their own personal storm.

wildcorn
January 21, 2006
Hits: 3549
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Morose Shard    Items  (Other)   (Campaign Defining)

With the application of kinetic energy, this shard radiates the aura of worry, fear, and doubt that the fiercest storms bring.

wildcorn
January 19, 2006
Hits: 4139
Comments: 11
Ideas: 0
Votes: 7 / 4.214286
Stormwalker's Eye    Items  (Transports)   (Campaign Defining)

Magical gem that scrys storms, and allows the wielder to “walk” them.

wildcorn
January 19, 2006
Hits: 7468
Comments: 16
Ideas: 0
Votes: 9 / 4.055556
Shard of Deluge    Items  (Melee Weapons)   (Campaign Defining)

Long sword built from storm sword shard. Empowered with the force of storm-water.

Ria Hawk
January 13, 2006
Hits: 4699
Comments: 7
Ideas: 0
Votes: 7 / 3.928571
The Sailmaker's Needle    Items  (Tools)   (Magical)

The most unassuming things are sometimes surprisingly powerful.  Particularly if they were once a fragment of a larger item…  Quest submission for The Shards of the Storm.

Siren no Orakio
December 20, 2005
Hits: 4627
Comments: 9
Ideas: 0
Votes: 8 / 4.000000
Faerie Talisman of Concealing Mists    Items  (Wand/Staff/ Arcane)   (Sentient)

A divinely aware ornament, this device serves to conceal and hide from the most powerful of beings…

Mourngrymn
December 6, 2005
Hits: 5086
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
Crest of the Stormhammer    Items  (Other)   (Magical)

This is a Quest Submission for the Shards of the Storm Quest.
The shards of Typhoon and Monsoon were recognized by the Wind and Sky, and so the lands beneath them permitted them to exist, and thus remembered, so they continue to exist.

But what of the shards themselves? When the hands of mortal interfere with the Gods, woe to thee who believes them worthy.

Siren no Orakio
December 6, 2005
Hits: 5031
Comments: 4
Ideas: 0
Votes: 4 / 4.375000
Soilturner of the Spring    Items  (Tools)   (Magical)

In accordance with my own Quest:

And they shall beat their swords into plowshares, the implements of war returning life to the land.

Siren no Orakio
September 5, 2005
Hits: 9645
Comments: 15
Ideas: 0
Votes: 13 / 4.884615
Monsoon and Typhoon    Items  (Melee Weapons)   (Magical)

The divine weapons of the Storm Queen, these enormously potent weapons are both the Source and the Destiny of the Shards of the Storm, the physical manifestations of the destructive capacity of the wind and rain.

Siren no Orakio
June 18, 2005
Hits: 6185
Comments: 3
Ideas: 0
Votes: 7 / 4.071429
Thunderheart    Items  (Armor)   (Heroic)

A Breastplate containing a Shard of the Storm, and blessed with its powers… after a fashion.

Siren no Orakio
April 16, 2004
Hits: 9069
Comments: 17
Ideas: 0
Votes: 21 / 4.500000
Winter's Bounty    Items  (Transports)   (Heroic)

A mid-sized sailing ship with an embedded Shard of the Storm.

Siren no Orakio
April 9, 2004
Hits: 6962
Comments: 3
Ideas: 0
Votes: 7 / 4.142857
Eye of the Typhoon    Items  (Jewelry)   (Magical)

A shard of Typhoon set into an exceedingly large amber, this powerful pendant grants clarity of sight and temper to the wearer, as well as several other powers over the storm.

Siren no Orakio
January 10, 2004
Hits: 8258
Comments: 3
Ideas: 0
Votes: 5 / 4.200000
Desert of Divine Despair    Locations  (Area)   (Other)

The ruins of the lands that bore the confrontation between the Mad God of Avarice and the Storm Queen, this place has been soaked by the divine essence of two of the most chaotic gods.

Siren no Orakio
January 10, 2004
Hits: 28998
Comments: 11
Ideas: 0
Votes: 15 / 4.733333
Shards of the Storm    Items  (Other)   (Campaign Defining)

The shattered remnants of a divine weapon, a certain amount of power remains in these bits of celestial metal.

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Shard of the Storm (18)


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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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