ScrasTech Freetext

Scrasamax
July 14, 2012
Hits: 853
Comments: 5
Ideas: 0
Votes: 4 / 4.625000
30 Magnagogs    Items  (Other)   (Villanous)

While technically alive, magnagogs have little in the way of personality and are driven via telepathic command.

Scrasamax
June 2, 2012
Hits: 837
Comments: 11
Ideas: 0
Votes: 6 / 4.583333
Queen Stavarang    NPCs  (Major)   (Combative)

The Sogans were a mystically aware technological society. Queen Stavarang is the last surviving Sogan in the galaxy

Scrasamax
December 15, 2011
Hits: 3495
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
Ar'ael    Lifeforms  (Constructed)   (Any)

Potentially the most powerful summon created, the Final Judge of Man and Earth

Scrasamax
September 10, 2011
Hits: 1087
Comments: 1
Ideas: 0
No votes
ScrasTech Master Archive    Articles  (Setting Building)   (Gaming - Genre)

Base of operations for the expanding revisioning of Cthulutech, and codex for relevant submissions

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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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