School of Magic Freetext

Moonlake
June 6, 2012
Hits: 2632
Comments: 18
Ideas: 0
Votes: 12 / 3.791667
Tuner Mages    Society/ Organizations  (Mystical)   (Country/ State)

A group of mages that can alter the strength and properties of spells or enchanted items slightly but cannot cast a spell themselves

Michael Jotne Slayer
April 15, 2012
Hits: 1413
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
Grinning Towers    Locations  (Fortification)   (Plains)

Within these Towers reside some of the most feared sorcerers ever to have blighted the lands of men.

Dozus
June 1, 2011
Hits: 2740
Comments: 21
Ideas: 2
Votes: 10 / 4.900000
Cartogramancy - The Magic of Maps    Systems  (Mystical)   (Defining)

"Anyone can draw a map, boy - there's no more difficulty in that than laying brick. What makes maps useful is when they are so proper, so precise, that they are living images of the places they represent. Encompassing knowledge of the geography, and mastery of the very space itself - that, child, is cartogramancy."

- Sage Pakpao Sasithorn, Chief Lecturer, the Ezagun-Darkbolt College of Cartogramancy

Pieh
March 26, 2011
Hits: 1459
Comments: 7
Ideas: 4
Votes: 5 / 4.400000
My Notes on Blood as a Component of Magic    Articles  (Fiction)   (Gaming - Genre)

Blood. Ah, yes. Blood. Such a wonderful tool when you know how to use it. Welcome, my friend, to the wonderful world of Blood Magic.

manfred
July 22, 2008
Hits: 1204
Comments: 2
Ideas: 0
No votes
Component Magic    Systems  (Mystical)   (Specific)

...or Lego Magic, if you will.

Pieh
June 23, 2008
Hits: 5981
Comments: 13
Ideas: 13
Votes: 10 / 4.100000
The Complete Guide to Necro-Nautical Magics    Items  (Books and Scrolls)   (Villanous)

This is a wretched tome of oceanic blasphemy; a foul water-stained, bone-white binder of bitter dead-men’s secrets and a guide to Nautical Necromancy useful in the hands of the young sea-faring necromancer or the Great Lich Umeen herself.

Scrasamax
October 16, 2007
Hits: 5258
Comments: 10
Ideas: 3
Votes: 6 / 4.083333
Olfactomancy    Systems  (Mystical)   (Specific)

The scent of magic

Pieh
October 15, 2007
Hits: 4535
Comments: 12
Ideas: 0
Votes: 8 / 3.250000
The Smellbinders    Society/ Organizations  (Mystical)   (Country/ State)

"Aww, dang, did you fart again?" asked the Jordy, The Knight.
"No, screw you! I didn’t fart in the first place!" replied The Scoundrel, Harris. What they didn’t know was that the Smelbinders could hear their every word.

manfred
October 14, 2007
Hits: 4737
Comments: 10
Ideas: 3
Votes: 5 / 3.700000
True Vampires: Magic    Systems  (Mystical)   (General)

Vampires have strange powers indeed.

manfred
September 1, 2007
Hits: 5291
Comments: 20
Ideas: 0
Votes: 7 / 4.214286
Brotherhood of the Brick    Society/ Organizations  (Technical)   (Regional)

"I walked through the poor’s quarters, and my eye was not harmed. All functional, and simple, and crude, made on the whims of fate and delivered by immediate need.
I walked through the merchant’s quarters, and my eye was bored. Pretensions where nothing backed them, striving for appearance without substance, evidence of changing wealth, too much only began, too much never finished.
I walked through the place where the powerful lived, and my eye was tired. Too much of attempted beauty turned hideous, and a lack of taste was made worse by willing lackeys.
But then I’ve seen the treasure of the city. A cathedral, that was part of the sky, columns, and arches to carry the weight of the world, shapes to let your mind fly along, and ornaments to stop by. A place to ponder, to be pleased to be alive, to accept suffering, and to realize your mistakes. This is a place I could learn from."

Scrasamax
August 18, 2007
Hits: 5447
Comments: 10
Ideas: 0
Votes: 9 / 4.000000
Cinque-Parte Polygnostic    Locations  (Establishment)   (Any)

Conosca abbastanza per essere impaurito, molto impaurito

Motto of Cinque-Parte Polygnostic

valadaar
June 4, 2007
Hits: 3369
Comments: 9
Ideas: 0
Votes: 8 / 3.812500
School of Midwifery    Systems  (Mystical)   (Specific)

Not all magic is focused on war or power. Some magic is used to ease some of the hazards of normal life. The school of Midwifery is one such school.

valadaar
June 3, 2007
Hits: 16167
Comments: 11
Ideas: 4
Votes: 4 / 4.625000
Zoimorphisits School of Magic    Systems  (Mystical)   (Defining)

The Zoimorph School of Magic is a school of magic specialized in altering and creating variants of life, sometimes referred to as Arcanaeugenics.

Scrasamax
June 3, 2007
Hits: 5453
Comments: 9
Ideas: 1
Votes: 5 / 3.800000
Pnathic Sorcery    Systems  (Ecological)   (General)

Pnathic sorcery has existed for ages, crudely used by magi who no idea the true forces they were fumbling with.

Ria Hawk
March 14, 2007
Hits: 23421
Comments: 22
Ideas: 15
Votes: 9 / 5.000000
X-Jacks    Systems  (Mystical)   (General)

I have never been happy with the way that magical constructs were presented in games.  Admittedly, a large statue stomping the surrounding countryside is an impressive image.  But the logic (or lack thereof) involved has always bothered me.

manfred
December 18, 2006
Hits: 5086
Comments: 7
Ideas: 15
Votes: 2 / 4.750000
Icathian Magic    Systems  (Mystical)   (Defining)

The sum of all spellcasting traditions of one world - or most of them - in one place.

valadaar
December 16, 2006
Hits: 10585
Comments: 34
Ideas: 5
Votes: 8 / 4.187500
School of Entwiners    Systems  (Mystical)   (General)

The school of Entwiners is formed around the art of creating magic with rope and knots.

manfred
October 22, 2006
Hits: 5677
Comments: 17
Ideas: 0
Votes: 7 / 4.071429
Order of the Holy Swine    Systems  (Mystical)   (General)

Deep forests hide many secrets, and traditions older and stranger than civilization itself.

Scrasamax
October 10, 2006
Hits: 6909
Comments: 16
Ideas: 6
Votes: 11 / 4.500000
Tmesian Sorcery    Systems  (Mystical)   (General)

The art of putting spells within spells.

manfred
December 10, 2005
Hits: 14288
Comments: 27
Ideas: 20
Votes: 12 / 4.291667
Runecasting - Dwarven Magics    Systems  (Mystical)   (General)

It is said that dwarves have problems with using magic (maybe they cannot cast spells at all). This is an attempt to create a distinctly dwarwen school of magic. The way you use it is of course yours.

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       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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