Rank Systems Freetext

Kuseru Satsujin
September 14, 2008
Hits: 22900
Comments: 4
Ideas: 0
Votes: 3 / 2.333333
Samurai Rank System    Systems  (Societal/ Cultural)   (General)

A system for samurai ranks. Still having trouble with the output of this one.

Kuseru Satsujin
September 14, 2008
Hits: 7074
Comments: 6
Ideas: 0
Votes: 5 / 2.500000
Gurkha Military Ranks    Systems  (Societal/ Cultural)   (General)

A short summary of the ranks used by the Gurkha Regiments of the British Indian Army.

Kuseru Satsujin
September 14, 2008
Hits: 12725
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Byzantine Military Ranks    Systems  (Societal/ Cultural)   (General)

An attempt to codify the Byzantine military system.

Kuseru Satsujin
September 14, 2008
Hits: 7156
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
Guild Ranks    Systems  (Societal/ Cultural)   (General)

Ranks of the members of a particular craft guild or livery company.

Kuseru Satsujin
September 14, 2008
Hits: 8958
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Ottoman Nobility Ranking    Systems  (Societal/ Cultural)   (General)

A simplified explanation of the nobility of the Ottoman Empire.

Kuseru Satsujin
September 14, 2008
Hits: 8472
Comments: 6
Ideas: 0
Votes: 4 / 2.500000
Arabic Nobility Ranking    Systems  (Societal/ Cultural)   (General)

A fantasy version of nobility from a Middle-Eastern type setting.

Kuseru Satsujin
September 14, 2008
Hits: 7141
Comments: 3
Ideas: 0
Votes: 3 / 2.833333
Order of Assassins Ranking    Systems  (Societal/ Cultural)   (General)

The hierarchy of the Hashashin, also known as the Order of Assassins or Silver Band.

Kuseru Satsujin
September 14, 2008
Hits: 3991
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Thuggee Ranks    Systems  (Societal/ Cultural)   (General)

The hierarchy of the Thuggee Cult.

Kuseru Satsujin
September 14, 2008
Hits: 5954
Comments: 4
Ideas: 0
Votes: 4 / 3.125000
Shinto Ranks and Titles    Systems  (Societal/ Cultural)   (General)

Hierarchy of the Shinto religion.

Kuseru Satsujin
September 14, 2008
Hits: 24415
Comments: 6
Ideas: 0
Votes: 5 / 3.100000
Monastic Religious Order Ranks and Titles    Systems  (Societal/ Cultural)   (General)

Titles & Ranks for monastic religious organizations.

Kuseru Satsujin
September 14, 2008
Hits: 2480
Comments: 7
Ideas: 0
Votes: 7 / 2.785714
Sumo Ranking    Systems  (Societal/ Cultural)   (General)

Sumotori Ranks

Kuseru Satsujin
September 14, 2008
Hits: 7625
Comments: 5
Ideas: 0
Votes: 5 / 2.100000
Geisha Ranking    Systems  (Societal/ Cultural)   (General)

A summary of the various ranks found within the geisha community.

Kuseru Satsujin
September 14, 2008
Hits: 17521
Comments: 7
Ideas: 0
Votes: 5 / 4.000000
Chivalric Order Ranks and Titles    Systems  (Societal/ Cultural)   (General)

Ranks & Titles for Chivalric & Theocratic Knightly Orders

Kuseru Satsujin
September 14, 2008
Hits: 5779
Comments: 8
Ideas: 0
Votes: 7 / 2.928571
Mongol Military Organization    Systems  (Societal/ Cultural)   (General)

Mongol Military Ranks & Civil Organization

Kuseru Satsujin
September 14, 2008
Hits: 14969
Comments: 6
Ideas: 0
Votes: 5 / 2.600000
Western-Style Religious Order Rank System    Systems  (Societal/ Cultural)   (General)

Titles & Ranks for a standard organized church hierarchy.

Kuseru Satsujin
September 14, 2008
Hits: 11889
Comments: 4
Ideas: 0
Votes: 4 / 2.250000
Fantasy Military Ranks    Systems  (Societal/ Cultural)   (General)

Land Forces military ranks for fantasy settings.

Kuseru Satsujin
September 14, 2008
Hits: 7061
Comments: 6
Ideas: 0
Votes: 6 / 3.916667
Naval Ranks and Titles    Systems  (Societal/ Cultural)   (General)

Naval ranking of crew and officers.

Kuseru Satsujin
March 23, 2008
Hits: 2640
Comments: 4
Ideas: 0
Votes: 4 / 1.625000
Chinese Titles of Nobility    Systems  (Societal/ Cultural)   (General)

Generic usage military and nobility titles from China.

Kuseru Satsujin
March 22, 2008
Hits: 16282
Comments: 6
Ideas: 0
Votes: 3 / 3.000000
Yakuza Ranking System    Systems  (Societal/ Cultural)   (General)

The standard system of ranking within a Yakuza syndicate.

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Rank Systems (19)


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Random Idea Seed View All Idea Seeds

Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp


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