30 Arrows for your PC with a bow to have in his or her quiver.
30 generic problems to dole out for homebrew, custom made, and scratch built machines
30 power armors, hardsuits, and avatars from the Cosmic Era.
When arcanotech fails, it fails spectacularly
Incarceration in the Cosmic Era, adjustable for futuristic and dystopian settings
A plume is seen far off in the distance, but what will it turn out to be when it gets closer? Only time will tell.
Why is magic used by so few when it is so much use?
side-quest-ish and open-ended to be sure.
30 wierd, wonderful and wacky wedding customs for your worlds.
30 places for the most vile villany to take place in. (unfinished.)
Alchemists are found in many fantasy settings. If used properly, alchemists can add unique flavor to your game. But what is the story of that powerful person standing behind the counter? Why do they sell magic? I have thirty different answers to that question.
Inspired by # 16 on Cheka's 30 Lizard-man Gifts in-work and Coley's Chart of O' Bashing Death. A gift from the lizard-men. A pet crocodile, as loyal as a dog.
In a city where the justice system features judicial dueling, plaintiffs and defendants are permitted to request a champion to take their place in the duel: Someone chosen by lot from among the foreigners in the city. When anyone first arrives, they are given an enchanted ceramic pendant that marks them as a candidate for "court duty".
Wealthy folk entering the city are often escorted by burly guards, paid to carry pendants on their behalf: They elude court duty in that way.
Adventurers may seek work as a rich man's proxy or may find themselves magically summoned to serve as a champion.