Other 30 Freetext

Cheka Man
September 23, 2015
Hits: 120
Comments: 2
Ideas: 1
Votes: 2 / 3.000000
29/30 Legal and Illegal uses for a scarf    Articles  (Campaign)   (Gaming - In General)

The humble scarf can be used for a large number of things, some legal,others not

Cheka Man
February 28, 2015
Hits: 315
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
30 Axes    Items  (Melee Weapons)   (Combat)

"Come on,, chop chop, I haven't got all day." The last words of Sir Percy Quantril before being beheaded for his attempted coup against Queen Yocasta.

January 5, 2015
Hits: 696
Comments: 2
Ideas: 31
Votes: 2 / 5.000000
The 30 Most Well Known Starfighters in the Outer Arms    Items  (SpaceShips)   (Combat)

A survey of past and present space farers gives us a list of the 30 most common and or memorable small star ships encountered across the frontiers of human occupied space.

January 3, 2015
Hits: 426
Comments: 4
Ideas: 0
Votes: 1 / 4.500000
30 Military Vehicle Flaws    Articles  (Rules and Advice)   (Gaming - Genre)

Extracted from the 30 Mecha Design Flaws submission. Edited and reconfigured as a setting neutral piece for use in military aspected settings and most if not all flaws can be used on any vehicle or large piece of hardware.

Cheka Man
December 15, 2014
Hits: 367
Comments: 6
Ideas: 1
Votes: 4 / 3.625000
27/30 Bad Things about Treasure    Articles  (Humor/ Editorial)   (Gaming - In General)

So your PCs have won their quest, be it slaying a mighty dragon with a magical weapon of old, beating a crime boss, or vanquishing a mighty wizard or wight, and they have taken possession of the treasure. Chest after chest of gold and silver coins, gold bars, and every kind of jewel and gemstone is theirs for the taking. If they are not careful, they may find that their trouble has only just begun.

Cheka Man
July 31, 2014
Hits: 542
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
30 Punishments    Systems  (Political)   (Historical)

Normal punishments tend to involve either fines, imprisonment, amputation or execution, but not all crimes are going to be bad enough to be executed for, and imprisonment is often a waste of resources. Here are thirty punishments for those who get out of line and get caught and convicted.

May 20, 2014
Hits: 594
Comments: 6
Ideas: 0
Votes: 4 / 4.875000
30 Fantastic Locations    Locations  (Area)   (Any)

drawn from/inspired by Hellfire: the Summoning mobile game

April 25, 2014
Hits: 678
Comments: 6
Ideas: 0
Votes: 5 / 4.700000
18 Gifts from Elder Gods, Outer Gods, and Cosmic Horrors    Articles  (Humor/ Editorial)   (Gaming - Genre)

18 gifts laden with madness, tainted with corruption, and otherwise as horrible as they are powerful.

Intended to be a 30, but blessed by Cult of Done

Cheka Man
March 16, 2014
Hits: 559
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
30 Goblin Gifts    Items  (Other)   (Combat)

Normally Goblins tend to be the targets of PCs, but it could be that the PCs do something to aid them and the grateful Goblins give them something in return. Here are thirty great, ghoulish and ghastly goblin gifts.

Cheka Man
March 4, 2014
Hits: 566
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
30 Arrows    Items  (Ranged Weapons)   (Combat)

30 Arrows for your PC with a bow to have in his or her quiver.

February 15, 2014
Hits: 1314
Comments: 12
Ideas: 1
Votes: 5 / 4.100000
30 Mecha Design Flaws    Systems  (Combat/ Warfare)   (General)

30 generic problems to dole out for homebrew, custom made, and scratch built machines

January 30, 2014
Hits: 686
Comments: 1
Ideas: 0
Votes: 1 / 5.000000
30 Power Armor Suits    Items  (Armor)   (Combat)

30 power armors, hardsuits, and avatars from the Cosmic Era.

September 12, 2013
Hits: 1376
Comments: 10
Ideas: 1
Votes: 6 / 4.833333
30 Dimensional Fatigue Events    Plots  (Crisis)   (Encounter)

When arcanotech fails, it fails spectacularly

August 18, 2013
Hits: 1541
Comments: 8
Ideas: 0
Votes: 6 / 5.000000
30 Prisons    Locations  (Fortification)   (Any)

Incarceration in the Cosmic Era, adjustable for futuristic and dystopian settings

Cheka Man
June 30, 2013
Hits: 808
Comments: 7
Ideas: 0
Votes: 6 / 3.500000
30 Plumes in the Distance    Articles  (Campaign)   (Gaming - In General)

A plume is seen far off in the distance, but what will it turn out to be when it gets closer? Only time will tell.

October 4, 2012
Hits: 1652
Comments: 16
Ideas: 1
Votes: 14 / 4.571429
51 Minor Mysteries    Plots  (Coincidence)   (Side-Quest)

 side-quest-ish and open-ended to be sure.

Cheka Man
September 21, 2012
Hits: 819
Comments: 8
Ideas: 0
Votes: 8 / 4.437500
30 Wacky Wedding Customs    Systems  (Societal/ Cultural)   (Specific)

30 wierd, wonderful and wacky wedding customs for your worlds.

Cheka Man
July 17, 2011
Hits: 1020
Comments: 4
Ideas: 4
Votes: 3 / 3.500000
30 Bases Of Evil    Locations  (Other)   (Any)

30 places for the most vile villany to take place in. (unfinished.)

June 9, 2011
Hits: 1823
Comments: 21
Ideas: 1
Votes: 9 / 4.944444
30 Alchemists    NPCs  (Extras)   (Mystical)

Alchemists are found in many fantasy settings. If used properly, alchemists can add unique flavor to your game. But what is the story of that powerful person standing behind the counter? Why do they sell magic? I have thirty different answers to that question.

January 19, 2011
Hits: 2514
Comments: 26
Ideas: 17
Votes: 13 / 4.346154
93 Benefits to owning a pet Crocodile    Articles  (Humor/ Editorial)   (Gaming - In General)

Inspired by # 16 on Cheka's 30 Lizard-man Gifts in-work and Coley's Chart of O' Bashing Death. A gift from the lizard-men. A pet crocodile, as loyal as a dog.

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp

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