Midnight Pact Freetext

Ancient Gamer
September 2, 2007
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Post Mortem, Darkly    Plots  (Mystical)   (Single-Storyline)

A second chance

Wulfhere
September 2, 2007
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The Tarakhen Sea    Locations  (Regional)   (Water)

According to the legend, Dread Velsparge, Daemon Prince of the Myriad Hands, plunged into the Tarakhen Sea in a blaze of scarlet flame, throwing the whole world into ruin.

Murometz
September 2, 2007
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My Travels in the Lands of the Pyromancers    Locations  (Ruins)   (Desert)

During certain years, people in Akgku claim to observe a green flame coming from the sea and erupting upward. It can be observed from a distance of two days’ journey or more. After burning for a considerable time, the flame disappears.

Falklyde Wodinger, Haraconian scholar, in route to wondrous Udross and legendary Akgku.

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Midnight Pact (3)


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       By: MoonHunter

It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses.

Then the night came.

It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees.

And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there.

(yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.)

Of course, in the morning, it all becomes sweet and light.

Encounter  ( Locations ) | November 10, 2004 | View | UpVote 1xp


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