Martial Arts Freetext

Scrasamax
March 17, 2014
Hits: 557
Comments: 1
Ideas: 0
Votes: 1 / 5.000000
Cosmic Era: Tekken II Dossier    NPCs  (Scenario Based)   (Combative)

Dossier of Cosmic Era character compiled and modified from the PS1 game Tekken II

Scrasamax
March 14, 2014
Hits: 670
Comments: 1
Ideas: 0
No votes
Fighter Types    Systems  (Combat/ Warfare)   (Specific)

Idea inspired from pokemon creature types

Scrasamax
February 25, 2014
Hits: 649
Comments: 4
Ideas: 0
Votes: 2 / 3.250000
Cosmic Era: Mortal Kombat I Dossier    NPCs  (Scenario Based)   (Combative)

A dossier of Mortal Kombat characters adapted to the Cosmic Era Setting

Scrasamax
February 23, 2014
Hits: 647
Comments: 2
Ideas: 0
Votes: 2 / 5.000000
Shang Lao    NPCs  (Scenario Based)   (Mystical)

One of the preeminent occult scholars of the Cosmic Era, well versed in ancient mysteries, and one of the hidden masters manipulating the Cosmic Era.

Scrasamax
June 29, 2013
Hits: 928
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Somantic Parapsychic Powers    Systems  (Mystical)   (Specific)

Likely the most common class of parapsychic powers, somantic powers are also the least flashy and visible.

Scrasamax
November 20, 2012
Hits: 959
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Cascade Martial Arts    Systems  (Combat/ Warfare)   (General)

The ki-yah and woooooOOOOOoooooo 

Scrasamax
January 11, 2012
Hits: 1350
Comments: 5
Ideas: 0
Votes: 4 / 4.750000
Ming-Na Xiang    NPCs  (Minor)   (Criminal/Espionage)

"Compared to the scum I deal with as a cop, fighting you was a piece of cake!"

Siren no Orakio
April 20, 2008
Hits: 2212
Comments: 9
Ideas: 0
Votes: 6 / 4.000000
Hwang's Fistwraps    Items  (Melee Weapons)   (Combat)

The legacy of a master of the martial arts, the Fistwraps of Hwang are a testament to his sheer willpower.

MoonHunter
March 19, 2008
Hits: 2374
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Footpaws    Items  (Clothes)   (Non-Magical)

We were quite the motley band, even for adventuresome sorts. Yet being in a party can bring even the oddest people close. Let me tell you a story.

We were on the road to Maltrell and had been for a week. Tempers were short. We had been thrown together by various guilds, temples, and noble houses, and few of us wanted to be here. We had not come to know each other at this point, let alone trust each other. I personally was thinking about breaking my contract. Then I saw it.

Sitting on a log by the side of the quick camp we had for a break were our two of our oddest members. Ton was a bald holy man of the Ancient Dragon Temple. His ways were odd and nobody truly understood him. He was the only man who could act like a servant, yet still have an imperious superior than thou attitude. Sitting with him was good old Darren. Darren was his opposite. He was a cat folk, and very city, very Parisian, if you know what I mean. He was a total dandy, with tons of clothes, foppish snobby attitude, and pretenses to nobility, honor, and station beyond his station. Gods know, I miss that cat.

Anyways, the two were sitting together, had been for a bit I guess. They seemed to be hitting it off, smiling and talking. I could not see what those two could have in common, the most austere and the most…umm worldly.. of our party.  When I came up to ask, "What was so funny"?  They both leaned back and showed me their feet, wiggling their toes, though they were wearing something shoe-ish.  When I looked at them perplexed like, they both burst into genuine laughter. Darren made some comment about only they wore the finest footwear. There was some joke that I did not know. It annoyed me at the time, but to be honest… it was that laughter that held us together. It showed that even though we did come from different places and had different positions, we had things in common - even if they be shoes- and could be as one. One by one, we came to know each other and realized that, as a party, we could complete our mission.

Kuseru Satsujin
March 11, 2008
Hits: 4360
Comments: 10
Ideas: 0
Votes: 9 / 3.833333
Creating Martial Art Styles    Articles  (Resource)   (Game Mastering)

Some guidelines on making workable martial art styles within a game.

manfred
August 23, 2007
Hits: 3227
Comments: 2
Ideas: 4
Votes: 2 / 3.500000
Kung-Fu Training Techniques    Articles  (Humor/ Editorial)   (Gaming - Genre)

"Yes, my kung-fu is strong. You wouldn’t believe how hard it is to learn this style…"

Siren no Orakio
August 21, 2007
Hits: 2249
Comments: 5
Ideas: 0
Votes: 5 / 3.400000
AtomForce NC-3000 Close Combat Tool    Items  (Melee Weapons)   (Combat)

A wicked variant on an ancient weapon, the AtomForce NC-3000 is a multi-purpose, close combat tool that allows the wielder a true variety of force options at ranges too close for firearms.

MoonHunter
May 28, 2006
Hits: 3591
Comments: 8
Ideas: 0
Votes: 5 / 3.600000
Interesting Battle Sashes    Items  (Clothes)   (Combat)

The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Given the presence of blood, spirit and honor, it was only a matter of time until magic became involved.

MoonHunter
May 28, 2006
Hits: 5607
Comments: 14
Ideas: 0
Votes: 8 / 4.062500
Battle Sashes    Systems  (Combat/ Warfare)   (Defining)

The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Now the complex code of knots and colors allows Elites to know "who is who" as well as their affiliations.

Siren no Orakio
May 10, 2006
Hits: 7722
Comments: 14
Ideas: 0
Votes: 5 / 3.600000
The Way of Fang and Claw    Systems  (Combat/ Warfare)   (Specific)

Welcome, Gentlemen. I’ll be brief about this. As you already know, as of 07:12 yesterday, we are at war with the bloody granola eaters of West Sylvania. I’m here to tell you how these elves fight.

MoonHunter
November 8, 2005
Hits: 5176
Comments: 11
Ideas: 0
Votes: 7 / 2.357143
Red Flower Society    Society/ Organizations  (Political)   (Country/ State)

Secret societies have long existed for a number of social and political reasons. The Red Flower Society dates back to the time around the burning of the Great Temples of the South when the Churians invades the Great Civilized Land from the North. The organization teaches the finest martial arts and skills of subterfuge to its members

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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