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Martial Arts Freetext

Scrasamax
March 17, 2014
Hits: 162
Comments: 0
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Cosmic Era: Tekken II Dossier    NPCs  (Scenario Based)   (Combative)

Dossier of Cosmic Era character compiled and modified from the PS1 game Tekken II

Scrasamax
March 13, 2014
Hits: 114
Comments: 0
Ideas: 0
No votes
Fighter Types    Systems  (Combat/ Warfare)   (Specific)

Idea inspired from pokemon creature types

Scrasamax
February 25, 2014
Hits: 195
Comments: 4
Ideas: 0
Votes: 2 / 3.250000
Cosmic Era: Mortal Kombat I Dossier    NPCs  (Scenario Based)   (Combative)

A dossier of Mortal Kombat characters adapted to the Cosmic Era Setting

Scrasamax
February 23, 2014
Hits: 188
Comments: 2
Ideas: 0
Votes: 2 / 5.000000
Shang Lao    NPCs  (Scenario Based)   (Mystical)

One of the preeminent occult scholars of the Cosmic Era, well versed in ancient mysteries, and one of the hidden masters manipulating the Cosmic Era.

Scrasamax
June 29, 2013
Hits: 351
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Somantic Parapsychic Powers    Systems  (Mystical)   (Specific)

Likely the most common class of parapsychic powers, somantic powers are also the least flashy and visible.

Scrasamax
November 20, 2012
Hits: 476
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Cascade Martial Arts    Systems  (Combat/ Warfare)   (General)

The ki-yah and woooooOOOOOoooooo 

Scrasamax
January 11, 2012
Hits: 869
Comments: 4
Ideas: 0
Votes: 3 / 4.833333
Ming-Na Xiang    NPCs  (Minor)   (Criminal/Espionage)

"Compared to the scum I deal with as a cop, fighting you was a piece of cake!"

Siren no Orakio
April 20, 2008
Hits: 1874
Comments: 9
Ideas: 0
Votes: 6 / 4.000000
Hwang's Fistwraps    Items  (Melee Weapons)   (Combat)

The legacy of a master of the martial arts, the Fistwraps of Hwang are a testament to his sheer willpower.

MoonHunter
March 19, 2008
Hits: 2030
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Footpaws    Items  (Clothes)   (Non-Magical)

We were quite the motley band, even for adventuresome sorts. Yet being in a party can bring even the oddest people close. Let me tell you a story.

We were on the road to Maltrell and had been for a week. Tempers were short. We had been thrown together by various guilds, temples, and noble houses, and few of us wanted to be here. We had not come to know each other at this point, let alone trust each other. I personally was thinking about breaking my contract. Then I saw it.

Sitting on a log by the side of the quick camp we had for a break were our two of our oddest members. Ton was a bald holy man of the Ancient Dragon Temple. His ways were odd and nobody truly understood him. He was the only man who could act like a servant, yet still have an imperious superior than thou attitude. Sitting with him was good old Darren. Darren was his opposite. He was a cat folk, and very city, very Parisian, if you know what I mean. He was a total dandy, with tons of clothes, foppish snobby attitude, and pretenses to nobility, honor, and station beyond his station. Gods know, I miss that cat.

Anyways, the two were sitting together, had been for a bit I guess. They seemed to be hitting it off, smiling and talking. I could not see what those two could have in common, the most austere and the most…umm worldly.. of our party.  When I came up to ask, "What was so funny"?  They both leaned back and showed me their feet, wiggling their toes, though they were wearing something shoe-ish.  When I looked at them perplexed like, they both burst into genuine laughter. Darren made some comment about only they wore the finest footwear. There was some joke that I did not know. It annoyed me at the time, but to be honest… it was that laughter that held us together. It showed that even though we did come from different places and had different positions, we had things in common - even if they be shoes- and could be as one. One by one, we came to know each other and realized that, as a party, we could complete our mission.

Kuseru Satsujin
March 11, 2008
Hits: 3754
Comments: 10
Ideas: 0
Votes: 9 / 3.833333
Creating Martial Art Styles    Articles  (Resource)   (Game Mastering)

Some guidelines on making workable martial art styles within a game.

manfred
August 23, 2007
Hits: 2930
Comments: 2
Ideas: 4
Votes: 2 / 3.500000
Kung-Fu Training Techniques    Articles  (Humor/ Editorial)   (Gaming - Genre)

"Yes, my kung-fu is strong. You wouldn’t believe how hard it is to learn this style…"

Siren no Orakio
August 21, 2007
Hits: 2011
Comments: 5
Ideas: 0
Votes: 5 / 3.400000
AtomForce NC-3000 Close Combat Tool    Items  (Melee Weapons)   (Combat)

A wicked variant on an ancient weapon, the AtomForce NC-3000 is a multi-purpose, close combat tool that allows the wielder a true variety of force options at ranges too close for firearms.

MoonHunter
May 28, 2006
Hits: 3147
Comments: 7
Ideas: 0
Votes: 4 / 3.750000
Interesting Battle Sashes    Items  (Clothes)   (Combat)

The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Given the presence of blood, spirit and honor, it was only a matter of time until magic became involved.

MoonHunter
May 28, 2006
Hits: 5173
Comments: 13
Ideas: 0
Votes: 7 / 4.142857
Battle Sashes    Systems  (Combat/ Warfare)   (Defining)

The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Now the complex code of knots and colors allows Elites to know "who is who" as well as their affiliations.

Siren no Orakio
May 10, 2006
Hits: 6711
Comments: 14
Ideas: 0
Votes: 5 / 3.600000
The Way of Fang and Claw    Systems  (Combat/ Warfare)   (Specific)

Welcome, Gentlemen. I’ll be brief about this. As you already know, as of 07:12 yesterday, we are at war with the bloody granola eaters of West Sylvania. I’m here to tell you how these elves fight.

MoonHunter
November 7, 2005
Hits: 4818
Comments: 11
Ideas: 0
Votes: 7 / 2.357143
Red Flower Society    Society/ Organizations  (Political)   (Country/ State)

Secret societies have long existed for a number of social and political reasons. The Red Flower Society dates back to the time around the burning of the Great Temples of the South when the Churians invades the Great Civilized Land from the North. The organization teaches the finest martial arts and skills of subterfuge to its members

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       By: manfred

The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.

Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.

Ideas  ( Items ) | March 31, 2005 | View | UpVote 0xp


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