There are large and small crickets, each was unique.
These little buggers are the bane and blessing of adventurers. If you find a location with lots of ogone’s, you know there is magic and magical treasure about. However, since the average adventurer has more magic items than the normal area, the flies will hang around the adventurer and their items.
Creepy, Crawley, Buzzing, Digging, Biting, Building, Sticking, Jumping, Clicking, and all the other things these small things do.
"OH MY GOD! LOOK AT THE SIZE OF THAT THING!"
It is whispered at harvest bonfires that sometimes swarms will combine into a monstrously huge pile of Black Leaf Bugs, able to instantly stop anything it comes across. What is left explodes in a shower of maggots.
Dragons, being huge and meaty, are the ideal habitat for countless unpleasant parasites.
These mites fly silently and are small enough to be nearly invisible to the naked eye. If it was not for light, no one would know they were there. These creatures absorb and re-emmit light, turning dim to bright, and bright to blinding.
Ka’tshar are very similar to ants with one exception. They are about 6" long.
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir