'You can't just run around killing goblins and looting temples, this isn't the old days my boy. To make it today you've got to be part of the guild, and you need a team, and a look, and most importantly you need a manager. Like me.'
Also known as the Adventurer's Guild, the GAUR, the Hall of Heroes and a variety of other names.
Scents of ages past and scents of the zeitgeist. A guild of perfumers.
An adventurer guild is a way to provide plot hooks, motivation and social context for such a weird and diverse group of people known as “adventurers”. It can can offer interesting options, in-game and out-of-game.
In cases where a person has accused another of a crime, but there are no other supporters of the accusation or defenders of the accused, and there is not enough evidence to support one party or the other, the two people involved, or their champions in some cases, must duel in the presence of the local ruler or leader. The loser is assumed to be lying and punished accordingly.