Small bits of precious metal, and flawless jewels woven into the mane of a noble steed
Invented by a pragmatic clothier and a wizard-for-hire, the Tourniquet Tunic is made for use on the battlefield.
A little prank that has found its uses. Shaving razor.
This Staff is a blessing to any travelers who frequently use rope or need rope.
A small stone that can absorb and store liquids.
Never get lost again with this set of magical stones.
Ever wish you looked a little tougher than you actually are? Well, the Cowl of False Reputation has you covered.
These magical gloves will make sure your fancy suit isn’t ruined by the odd stain or spill.
Many magical items adventurers seek out help them carry more loot, keep themselves fed and healthy, or just simply hack the bad guys to itty bitty bits. This one lets their loot carry itself.
Rings of great benefit, but also sizeable danger.
A sturdy metal heater shield with properties useful to the battle commander or the individual soldier.
A pilgrim’s protection, an assassin’s friend, a weapon of no great power.
A weapon of surprise.
Made for a wealthy carpenter to ease his workload, those that have it can find other uses for it. Used to cut perfect holes in wood or create wood doll rods.
If you want to add a "supernatural" touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.