Small bits of precious metal, and flawless jewels woven into the mane of a noble steed
Invented by a pragmatic clothier and a wizard-for-hire, the Tourniquet Tunic is made for use on the battlefield.
A little prank that has found its uses. Shaving razor.
This Staff is a blessing to any travelers who frequently use rope or need rope.
A small stone that can absorb and store liquids.
Never get lost again with this set of magical stones.
Ever wish you looked a little tougher than you actually are? Well, the Cowl of False Reputation has you covered.
These magical gloves will make sure your fancy suit isn’t ruined by the odd stain or spill.
Many magical items adventurers seek out help them carry more loot, keep themselves fed and healthy, or just simply hack the bad guys to itty bitty bits. This one lets their loot carry itself.
Rings of great benefit, but also sizeable danger.
A sturdy metal heater shield with properties useful to the battle commander or the individual soldier.
A pilgrim’s protection, an assassin’s friend, a weapon of no great power.
A weapon of surprise.
Made for a wealthy carpenter to ease his workload, those that have it can find other uses for it. Used to cut perfect holes in wood or create wood doll rods.
A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?
Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.