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Firefly Freetext

axlerowes
September 29, 2010
Hits: 1001
Comments: 5
Ideas: 0
Votes: 5 / 4.400000
The Law for Objects in Space    Plots  (Crisis)   (Single-Storyline)

On a planet with no name, a group of lawmen must protect a colony nobody has heard of from the universe’s most effective killers. All the while preserving the safety of both the guilty and the innocent in an effort to make society more about dignity and freedom than profit and force.

MoonHunter
November 7, 2008
Hits: 1668
Comments: 12
Ideas: 0
Votes: 7 / 2.642857
The Quiet    Locations  (Area)   (Space)

It is pretty.
Yes it is. A man could get lost in himself there.
Is that a bad thing?
Depends on the man.

MoonHunter
September 25, 2008
Hits: 6381
Comments: 8
Ideas: 29
Votes: 6 / 4.750000
New Earth-That-Was    Locations  (World)   (Space)

The Earth-That-Was got used up.

The folk that could made for the sky, and made themselves a new home out here. They made a dozen worlds and all their moons just like Earth, but it weren’t all roses and sunshine.

The government, in their vast and mighty wisdom, made the worlds of the Core great havens of culture, medicine, and trade, then dumped everyone else out on the rim with nothing but forty acres and a donkey, and expected them to be happy about it. Eventually, they decided even that was too much, and took back the one thing they’d let the Rimworlders have - their independence.

So naturally, there was a War. The people who just wanted to be left alone, versus the big bosses who wanted to control everything. The bosses won, of course; now everyone’s part of the Alliance and supposed to love, honor, and obey them, ‘til death do us part.

But that was six years and a few million lives ago. Purple or brown, we’re all just folk now. Out here on the Rim, we just do what we have to, take what we can, and thank Whoever every time a new day sees us still flying.

Except for the few of us they took everything from, whose daily prayer is just for a chance to get some of it back.

We’ll fly as long as we have to, but we’re looking for a place to land.

MoonHunter
September 25, 2008
Hits: 1348
Comments: 4
Ideas: 0
Votes: 2 / 3.000000
Piel -- Border    Locations  (World)   (Space)

On their beacon, such that it was, we came in from the east, low across the wet and mud.  When you get close to the Pielshome Field, the beacon is pretty useless. Visibility was good and I saw the oil lamps that lit the green circle we had been assigned by the controller.  As soft as a leaf, I sat us down. A perfect landing graced with a perfect sunset filling our windscreen. The sun set rose, as the sinking began.  The paving bricks they use to line the landing circles they only hold so much weight. The mud is everywhere here.

MoonHunter
September 25, 2008
Hits: 1434
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
Madeira -- Border    Locations  (World)   (Space)

As the Earth That Was was being "used up", the Dysporia began. Any Rocky World in the Lifeband were made to be habitable by people.  This produced a huge number of barely habitable planets, most of which are out on the frontier.

Madeira is not one of these world. It is a rich and lush world where the fine arts of wine making have been reborn, along with a culture of civility and honor.

MoonHunter
September 25, 2008
Hits: 1458
Comments: 5
Ideas: 0
Votes: 3 / 3.500000
Deseret -- Rim    Locations  (World)   (Space)

All through the Alliance there are those that follow the Shepherds of The Book. The Book is old and came from many Great Teachers of the Past that walked The Earth that Was. These folks have followed a Great Shepherd into the Desert that is The Rim and have been given the Promised Land.

MoonHunter
September 25, 2008
Hits: 1370
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
Nob -- Border    Locations  (World)   (Space)

Nob was a fairly developed colony world. It had a few cities, some manufacturing, and something that passed as a space port. Then a wonderful disaster showered riches and power upon it.

MoonHunter
September 25, 2008
Hits: 1280
Comments: 4
Ideas: 0
Votes: 3 / 3.166667
Mandan -- Border    Locations  (World)   (Space)

I was watching one of those famous sunsets while I was waiting for the Mule to come back.  I saw the spot in the sun. I thought it was a bug. My gut knew what it was. I was running for the cockpit before it registered in my brain. It was time to get off this planet, as the soil was about to run red with blood.

MoonHunter
September 25, 2008
Hits: 1197
Comments: 6
Ideas: 0
Votes: 3 / 3.166667
LaVenda -- Border    Locations  (World)   (Space)

Hot Dang, we are going to LaVenda!

MoonHunter
September 25, 2008
Hits: 1323
Comments: 5
Ideas: 0
Votes: 3 / 3.166667
Lewiston - Rim    Locations  (World)   (Space)

Flying into Lewiston, once you get low enough, is difficult, captain. There is constant wind sheer through the valleys. You have to fly careful, as the wind will slam you into a mountain side faster than a card player tossing in a bad hand. Of course the town you want to get to, Porsen, is the very worse. So best we land in Ramsy territory on the Blue Diamond Lake there, and take the mule up the "road" to Porsen. I just hope the Ramsy and the Regina towns arent feuding any more. I hate dodging bullets that arent even meant for me.

MoonHunter
September 25, 2008
Hits: 786
Comments: 1
Ideas: 0
No votes
Banglore - Rim    Locations  (World)   (Space)

The place looked like a pile of plastic containers, but it was home.

MoonHunter
September 25, 2008
Hits: 678
Comments: 1
Ideas: 0
No votes
Great Wheel -- Border    Locations  (World)   (Space)

On the voyage from Earth-That-Was, most feuds were put to rest. But there’s some bad blood that can’t be healed with anything but payback. The Native American Indians managed to keep their communities together. While they were as glad as any when the terraforming began to take, they made it known to the Alliance that they expected payment for the land they lost nearly 1000 years ago.

MoonHunter
September 25, 2008
Hits: 662
Comments: 0
Ideas: 0
No votes
Willamette - Border    Locations  (World)   (Space)

"Cold beer and scantily clad dancing girls all surrounded by glass. Does it get any better?"
Rogers, Episode 2, 8, 12, and 13 of Into The Black.

MoonHunter
September 24, 2008
Hits: 621
Comments: 0
Ideas: 0
No votes
Gadsonia -- Border    Locations  (World)   (Space)

It doesn’t look like much.

MoonHunter
September 24, 2008
Hits: 617
Comments: 0
Ideas: 0
No votes
New Liaoning -- Rim    Locations  (World)   (Space)

After looking at a shoddy looking town, "This is the bright spot of the galaxy?"
"Do you have to wear shades out here?"
"Heck Yah!"
"Thus my point is proven."
Chen Fong to Deiter - Episode 6 Into the Black Campaign

MoonHunter
September 23, 2008
Hits: 802
Comments: 0
Ideas: 0
No votes
Houston -- Rim    Locations  (World)   (Space)

Houston is a very rare world. It once held life. Now it holds life again. That "once life" has given us a legacy that is leading to wealth for the colony.

MoonHunter
September 22, 2008
Hits: 770
Comments: 0
Ideas: 0
No votes
O-Hanna -- Rim    Locations  (World)   (Space)

"Well we can’t fix it, so we will just have to live with it," on a plaque dedicated to the terraforming team and first colonists.

MoonHunter
September 21, 2008
Hits: 665
Comments: 0
Ideas: 0
No votes
New Cannan -- Border    Locations  (World)   (Space)

We came in on low burn. There was a lot of glitter in the space. You could see all the scattered material. The nav sensor just turned red and blinked that "I’m broken" icon. We stopped . One of the Buoys floated by the windscreen. My brothers name was on that buoy.

manfred
November 24, 2007
Hits: 5773
Comments: 9
Ideas: 18
Votes: 2 / 4.750000
The spaceborne campaign    Plots  (Travel)   (Campaign)

A collection of plot hooks for a game on the road, or more precisely, on the route.

MoonHunter
October 19, 2007
Hits: 1017
Comments: 6
Ideas: 0
No votes
Dropped Colonies    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Dropped Colonies are the worst kind of colony, one step up from a forced or pirate colony. However, they are the most common.

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       By: MoonHunter

No one is allowed to do harm to those of Highest/ Imperial rank, those of the Imperial household or those related within two steps of blood. The second tradition is an executioner must be of a higher rank than those he executes. This leads to "issues" when someone tries to harm a member of the Imperial clan or when these members are subversive. Such people are often killed by the being chained under a giant bell. They die within a day or so from the vibration, but they die untouched by Human hands.

Ideas  ( Society/ Organization ) | July 10, 2005 | View | UpVote 0xp


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