Divine Synod Freetext

Dozus
March 31, 2014
Hits: 464
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
The Arm of Saint Max    Items  (Home/ Personal)   (Magical)

Maxilan Carth, the Hunter of the Bayous, was the bane of the gatorfolk in life. To those who follow Jampiri, he provides protection from those beasts from beyond the grave.

Dozus
February 26, 2014
Hits: 780
Comments: 12
Ideas: 0
Votes: 8 / 4.687500
Lescelina the Witch Queen    NPCs  (Scenario Based)   (Religious)
"Dat woman... She was terrible to behold. Terrible but beautiful. She sat on a great throne, surrounded by her gatorfolk servants. She stood and she looked mighty angry. She look down at me an' Tergryn an' de rest, and she yell in some strange tongue - de elf-folk, I tink. She had a fury in her soul, an' I could feel her evil eye on me. Doric - hui, poor Doric! - she had 'er gatorfolk slash his belly wit' his claws and tore out his entrails. De gobbled dem up... Poor Doric..."
- Jorif Grisold, survivor

She is the high priestess of Jampiri, the outcast of the Kanaar, the guardian of the gatorfolk. Swynmoor's resident witch is powerful and knowledgeable, keeping the natural balance in the swamps.

Dozus
February 3, 2014
Hits: 872
Comments: 8
Ideas: 0
Votes: 6 / 4.333333
Jampiri    Systems  (Divine/ Spirit)   (Specific)

"De Kanaar folk tink all dere gods and medicines are secret. But I live in dese marshes long enough to hear dere gods, whether pointy-ear folk like it or not. I can hear dere comin's and goin's, an' I can make dem see you or skip you as you like."
- Tonis, hillaq of Rakart Village

MysticMoon
August 22, 2013
Hits: 863
Comments: 13
Ideas: 1
Votes: 5 / 3.900000
Key, Quill, and Seal    Items  (Other)   (Magical)

The three sacred relics of Ahkti.

Scrasamax
August 20, 2013
Hits: 817
Comments: 6
Ideas: 0
Votes: 4 / 4.375000
The Rosomakha    Society/ Organizations  (Agricultural)   (Area)

Those of the bare chin, the clan of the wolverine, they who walked away from the mountain.

MysticMoon
August 19, 2013
Hits: 849
Comments: 11
Ideas: 0
Votes: 5 / 4.300000
Fena, the Demon Goddess    NPCs  (Mythic/ Historical)   (Religious)

A demon unleashed... to make the world a better place.

MysticMoon
August 18, 2013
Hits: 982
Comments: 8
Ideas: 0
Votes: 6 / 4.166667
Ahkti: The Great Ancestor    Society/ Organizations  (Religious)   (Trans World)

The birth and life of a god through the long ages.

caesar193
August 16, 2013
Hits: 1022
Comments: 7
Ideas: 0
Votes: 6 / 3.500000
The Shield of St. John    Items  (Armor)   (Non-Magical)

With many legends and myths attributed to it, the Shield of St. John was wielded by the Prophet and bears the curse of fame for bearing holy magic. However, the only benefit the Shield could bestow upon the wielder is psychological.

caesar193
August 12, 2013
Hits: 886
Comments: 13
Ideas: 0
Votes: 6 / 3.750000
The Prophet John    NPCs  (Mythic/ Historical)   (Religious)

The Prophet John's life and, indeed, death was a mystery. Some say that the gods placed him on this earth for his purpose without a past, and others, a rare few, claim that he was a god himself.

caesar193
August 9, 2013
Hits: 1104
Comments: 8
Ideas: 0
Votes: 8 / 4.312500
Lunism    Systems  (Divine/ Spirit)   (Specific)
"And Lo; today Alea Waxes, and she shall blesses us. For soon a great change is upon us, for soon our beliefs shall be hallowed! We as a group, we as a people, we as a religion, shall be acknowledged. Our efforts shall no longer be in vain!"

--The Prophet John, Sermon to the Capitol

Dossta
June 3, 2013
Hits: 560
Comments: 4
Ideas: 0
Votes: 6 / 4.166667
Player Cult Macguffins    Items  (Other)   (Campaign Defining)

These are items of great interest to the Players Cult, and show a few potential ways to bring them into a larger campaign.

The First three are of particular interest to one guild over the others, while the final two are vitally important to the Cult as a whole.

Dossta
May 21, 2013
Hits: 945
Comments: 7
Ideas: 0
Votes: 8 / 4.500000
30 Members Of The Players Cult    NPCs  (Extras)   (Religious)

30 cult members, of varying levels of sanity and skill. Divided into Guilds for convenience and clarity. Could potentially be used as 30 gang members, depending on your needs.

Shadoweagle
March 26, 2013
Hits: 1247
Comments: 22
Ideas: 0
Votes: 10 / 4.600000
The Other Side    Plots  (Divine/ Spirit)   (Defining)
Kovel the fighter sat at the bar table with his sorcerous companion, Errat, and and the roguish woman, Vena. Laughing, they raised their drinks to a succesful heist - they were all much richer after robbing and slaying the fat merchant earlier on the road and were celebrating a job well done. But deeds such as this attract the attention of many people.
Some hours into their night, a woman approached the friends with a friendly smile, "Greetings Kovel. Good eve, Vena and Errat. I wish to have a word with you. Yes, I know your names. We have been watching you for some time, and we like what we see. I am here to offer you a part in something great. And yes; there will be money. You will have power. Come with me; let us talk."


Dossta
March 12, 2013
Hits: 1252
Comments: 21
Ideas: 1
Votes: 11 / 4.500000
The Players Cult    Society/ Organizations  (Religious)   (World Wide)

"If you take out all the bullshit about the machines and the crappy prophecy, The Matrix was pretty close to the truth.  Just think about it for awhile and you'll see how much sense it makes.  And really, if you were trapped in a game and couldn't wake up, wouldn't you want to know the truth?  So you could do something about it?"

" . . . Still haven't convinced you, huh?  Here, tell you what: I'll give you my card.  Whenever you feel like learning the real truth of this world, give me a call.  I'll show you the ropes."

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Random Idea Seed View All Idea Seeds

Rural Mystery

       By: Murometz

The PCs are making their way from village to village across a rural hinterland, when they spot a weird sign along a farmstead's fence, with an arrow pointing to the actual farmstead.

"CRAZY DANCING HOES!!"

If they investigate, a rather sedate local farmer, explains to them that for a mere two coppers, they can witness the show for themselves.

The show involves six ordinary, animated hoes "dancing" on a makeshift stage, as the farmer accompanies them by slapping his thighs to keep the beat, and playing on his flute.

If asked how the trick is accomplished the farmer demurs, not wanting to share his "secret".

"If you can get Old Man Purkiss to tell you how he gets his cows to spout poetry, I'll tell you how I make my hoes dance."

In reality, this minor encounter can lead to the PCs discovering that some localized, magical effect is active in the area. All kinds weird phenomena seem to occur in these parts.

Perhaps the PCs have finally found the ley-line of mana energy that they have been searching for! The party's wizard gets excited.

Encounter  ( Other ) | December 12, 2015 | View | UpVote 4xp


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