The combat catalog of Cyberdyne Systems, the primary defense contractor of Cascadia.
Observation and scanning technologies for the Cosmic Era
A female specific armor manufactured in the New Themyscira, and readily available through most of the civilized world.
Also known as a pillow droid
Portraying artificial intelligence as NPCs in a game
KiKi is a common type of synthetic intelligence program found in the Cosmic Era. KiKi is considered malware.
Carry-All's are the go to military transports in the Cosmic Era
Large glass domes are popular in pulp science fiction, covering alien cities, protecting the last cities of man from a ruined and scorched earth, and providing sky lights for space stations and habitats.
A Federation black budget research and development center, and one of the most advanced shipwrights in the Solar System
30 cybernetic eyes for cyborgs.
The Third Eye was opened in the wake of the Second Renaissance, and with it, man's perception.
Med-pods, med-bays, and a dozen trade marked names, all for the technomagical healing bed.
The Floating World, the domain of the Hikikomori
There are many grim projections for the Cosmic Era, and far from being the most horrific or exotic, the Universe 26 model has a frighteningly real chance of happening.
Mentats, mentons, and cymeks, the synchronization of the human mind and the computer
Because I freaking can.
Collectible Duel Games are the predominant form of non-sexual, non-spectator electronic entertainment in the Cosmic Era.
Part of the Fermi Paradox, the Great Filter is one of the explanations as to why intelligent alien life hasn't been discovered.
Log: Encounter 701,Syowa Antarctica
Classification: Keter, magnitude 5
Type: plasmic manifestation
26/30 Sample Dead Zones to flesh out the wastelands of the Cosmic Era.
The PCs are walking along the road, when suddenly a bunch of bandits attacks. The player's dismiss it has just a random encounter, when they find an ornate ring on the leader, obviously out of place with the seemingly poor bandits, who could only afford cheap leather and weapons. This ring has a symbol on it, which, if researched, sets the PCs on a quest. And from then on, the players don't look at random encounters the same way...