Also known as Chromatics, polychromes, rainbow people, or smurfs
Sometimes you just can't keep a good man down
Programs, HoloFeeds, and S3 Sims from the Cosmic Era
Based off of the Rubik's Cube, the Emote Cube is a banned piece of arcanotechnology
The UCC is a medium sized corporation that is slowly but surely growing to become a global powerhouse. It is deeply invested in legal, paramilitary, and criminal activities, and is composed entirely of clones.
The ki-yah and woooooOOOOOoooooo
The Sperry-Colt 7.5 cm automatic rifle, standard weapon of battlemechs for the Atlantic Federation
One of the events regularly overlooked in the history of the Cosmic Era is the Population Contraction that was concurrent with the Second Dark Age.
There are gangs, there are biker gangs, there are terrorist organizations, and then there are the Sons of Scorpions
Chrome is the one of the most popular Superbrands in the Cosmic Era
The ultra minimalism mech, for the common consumer
All the news thats fit to upstream
Not a racially segregated hospital, but rather the Private Medical Complex
Some historians argue that the arcologies that remained active after the Resource Wars were not the cradles of the Second Renaissance, but fortresses that prolonged the Second Dark Age
A standard crowd control/riot shield
A joint French-Canadian company, Chalopin-Barkin of Mars is one of the pre-eminent manufacturers of space mining equipment and exotic vehicles.
Also known as hover cycles, HBs, Tin cans, tin coffins, and smear-bikes, the military hover bike is a common vehicle in many arsenals and motorpools
More than one convoy crossing the Southwest, traveling through the Republic of Texas and Rocky Mountain Republic has found themselves in the crosshairs of a heavy black transfer truck and it's deranged driver.
If you want to add a "supernatural" touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.