An uncommon, but visually dramatic body modification in the Cosmic era
A common light mech of the Atlantic Federation
Light personal armor worn in the Cosmic Era, the intermediate between flak jackets and ballistic plate and full powered combat armor
The basics of magnetic weaponry in the Cosmic Era
A man:machine:moment article regarding the tank in the Cosmic Era
A very brief set of guidelines for writing material in or for the Cosmic Era setting
A list of Parapsychic powers that have physical manifestations
Drawn from the rather generic Gunslinger Adept from Shadowrun, but influenced very strongly by the 2002 film Equilibrium and the 2008 Wanted.
The Newarks are a familiar and influential family in the Commonwealth of New England
The lead New Earth Government of the Cosmic Era
A reference for people interested in adding to the Cosmic Era setting
One of the Cosmic Era's most populous and vibrant cities, Novo São Paulo also has one of the widest economic gaps with an underside illustrating its crushing poverty.
The paragon of the sundry goods MegaCorp
The leading Megacorp of the Atlantic Federation
The Pacific Rim coalition is one of the New Earth Governments of the Cosmic Era
A cultural phenomenon born from the warrior poet ideal of the Samurai adopted into the mainstream of society
Human Interaction and Relations Robot, female appearance
Also known as Chromatics, polychromes, rainbow people, or smurfs
Sometimes you just can't keep a good man down
Chekov's Spell -- This spell has a two-fold effect. The first is to make the target item almost-unnoticeable to anyone not specifically looking for it. The second is that someone who has seen the item will remember it when they encounter a situation that would be perfectly solved by use of said item.