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Battletech Freetext

axlerowes
March 23, 2014
Hits: 112
Comments: 1
Ideas: 0
No votes
The Martell Griffin and the 8th Plague of Lake Superior    Lifeforms  (Unique)   (Plains)

All you need to stop a brain is a bullet.

Scrasamax
February 15, 2014
Hits: 243
Comments: 12
Ideas: 1
Votes: 5 / 4.100000
30 Mecha Design Flaws    Systems  (Combat/ Warfare)   (General)

30 generic problems to dole out for homebrew, custom made, and scratch built machines

Scrasamax
December 30, 2013
Hits: 295
Comments: 3
Ideas: 1
Votes: 3 / 4.333333
Variable-Frame Aerospace Fighter    Items  (SpaceShips)   (Combat)

Quite simply, the most sophisticated and pound for pound most dangerous vehicle in the skies of the Cosmic Era

Scrasamax
December 18, 2013
Hits: 262
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Assault Mecha in the Cosmic Era    Items  (Armor)   (Combat)

The walking siege engines of the Cosmic Era

Scrasamax
December 17, 2013
Hits: 262
Comments: 3
Ideas: 0
Votes: 1 / 4.000000
A/BM-1 Stoudenmire    Items  (Ranged Weapons)   (Combat)

The Rocky Mountain Republic owes in large it's existence to a single limited run of primitive mechs, the Assault/Bombard Mech model 1.

Scrasamax
August 7, 2013
Hits: 330
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
The Battlemech    Articles  (Setting Building)   (Gaming - Genre)

I have attempted several articles about the mecha of the Cosmic Era, and all of them have either died in development hell or were simply deleted. This, I hope, will be the one that I see through to the finish.

Scrasamax
July 27, 2013
Hits: 466
Comments: 6
Ideas: 0
Votes: 3 / 4.000000
Mechadrome    Locations  (Fortification)   (Any)

The home base of the mighty mech

Scrasamax
April 12, 2013
Hits: 217
Comments: 4
Ideas: 0
No votes
Commercial Armor    Items  (Materials)   (Combat)

Not all armor is created the same, some is made from sterner stuff, others, not so much.

Scrasamax
February 27, 2013
Hits: 213
Comments: 4
Ideas: 0
No votes
SR/L-1 Ostrich    Items  (Armor)   (Combat)

A common light mech of the Atlantic Federation

Scrasamax
January 13, 2013
Hits: 360
Comments: 3
Ideas: 0
Votes: 2 / 3.500000
Union Aerospace Corporation    Society/ Organizations  (Mercantile)   (Trans World)

The leading Megacorp of the Atlantic Federation

Scrasamax
November 3, 2012
Hits: 285
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
The Whirlwind    Items  (Ranged Weapons)   (Combat)

The Sperry-Colt 7.5 cm automatic rifle, standard weapon of battlemechs for the Atlantic Federation

Scrasamax
June 2, 2012
Hits: 439
Comments: 10
Ideas: 0
Votes: 5 / 4.600000
Queen Stavarang    NPCs  (Major)   (Combative)

The Sogans were a mystically aware technological society. Queen Stavarang is the last surviving Sogan in the galaxy

Scrasamax
November 27, 2011
Hits: 564
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Red Armor Mk. VII    Items  (Armor)   (Non-Magical)

A specialized suit of power armor designed for peacekeeping and urban roles

Scrasamax
October 21, 2011
Hits: 1023
Comments: 5
Ideas: 2
No votes
30 Armored Vehicles    Items  (Armor)   (Combat)

a disposition os 30 types of armored combat vehicles

Scrasamax
June 4, 2010
Hits: 1539
Comments: 9
Ideas: 3
Votes: 6 / 4.000000
Non-Combatant Mecha    Items  (Tools)   (Non-Magical)

While the glory goes to the battlemechs, during the height of the Star Empire, the martial machines were said to be outnumbered 20 to 1 by their menial brethern, the industrial mechs

Scrasamax
June 4, 2010
Hits: 718
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
Jordan Westron Heavy Industries    Society/ Organizations  (Technical)   (Trans World)

The pre-eminent industrial power of the Carinelle Cluster and the Confederation of Stars

Scrasamax
May 17, 2010
Hits: 975
Comments: 13
Ideas: 0
Votes: 6 / 3.750000
Pre-Con Tactical Base    Locations  (Fortification)   (Any)

One day nothing, two weeks later they had a pre-con base deployed and instead of a stagnant zone we had a category three offensive breathing down our neck, damn the bastards who came up with that monstrosity, and our own bastards for not having any of our own!

Scrasamax
May 17, 2010
Hits: 808
Comments: 9
Ideas: 0
Votes: 7 / 3.357143
SuperFortress-01    Items  (Transports)   (Combat)

I've seen a lot of things in my time lad, six legged mechs, tanks with arms, jets that turn into mechs, but I've never seen anything like that.

Never?

Never.

Scrasamax
May 10, 2010
Hits: 778
Comments: 5
Ideas: 0
Votes: 3 / 4.333333
Penegak Besar    Items  (Other)   (Combat)

A hulking testament to the authority, affluence, and capability of the Yerisian Regime

axlerowes
April 7, 2009
Hits: 1543
Comments: 6
Ideas: 0
Votes: 6 / 3.916667
The Order of the Single Cut-Iota Company    NPCs  (Extras-Horde)   (Combative)

A whole company of NPCs that can do the mundane jobs while the PCs do the hero stuff.

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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