It's not that common that humans gain gifts from the Fair Folk, but it does happen.
Seven Scuttling Scary Spiders for the arachnophobic adventurer to face.
Seven more pretty princesses, each with their own distinct personality.
Seven naval commanders with the power of life and death over their men when at sea. Theirs is a lonely post, as they are responsible for their men and the ship that they sail in. Some are legally appointed, others are mutineers with not much to lose.
Seven sharp, steely swords to stab, stick and slice with.
The secret horrors of food in the Cosmic Era
So often, magic is used for either raising Undead, hurting people in some way, or healing people. Nothing else. When there are so many other uses for magic in any magic-rich society. Uses like...
Found this article in 'the facebooks' and it read like a breakdown of the Cosmic Era.
Seven more magical rings, each with a very different enchantment on it.
Seven rings were made long ago in the days of the Queens of old, seven highly magical rings to help a ruler to rule, but they proved anything but helpful.
Everything wrong with the 2014 Godzilla
Op-ed regarding the baygasm that is Age of Extinction. Spoilers ahead if you haven't seen the movie.
Seven trains that the PCs might one day need to travel openly on, sneak onto, wreck or rob,
The team is the functional core of a story, and as such, team building is vital to the flow of the story.
Why is magic used by so few when it is so much use?
Knowing is Half the Battle, red and blue lasers are the other half.
Most criminals who are locked up as a punishment or to await trial are just confined in regular cellblocks or jails, but not all of them. Some are so dangerous that ordinary prisons just will not hold them. Others have secrets that cannot be allowed to be spread, or their crimes are so dreadful that they deserve a greater punishment then normal incarceration or even execution. In yet other cases the ruler had a nasty sense of humour...
Often PCs get on the wrong side of powerful users of magic or break into enchanted tombs, either may get them on the wrong side of a curse.
Whilst royal courts tend to be like each other in some ways, they can also be very different in other ways. Some may be places of fun where banquets and masked balls are common, whilst others are unpleasant or even dangerous and the nobility only attend because they have to.
The court wizards of Angolterre have been working for several generations to protect the dynasty. They see to it that the new monarch's names acronymically refer to a rune of protection. Once completed, the rune will make the dynasty almost invulnerable in battle, wise in counsel, etc. Unfortunately the next name, the only one that starts with the right letter, happens to have belonged to the worst monarch in living memory. Not much chance of getting the current ruler to name his child that, or for the people to put up with it if he did! What's a court wizard to do? The magic requires that the plot be kept secret of course...