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Helpful Articles

Helpful Articles

A list by

Related to both gaming and writing.


Cheka Man
April 10, 2011
Hits: 859
Comments: 17
Ideas: 0
Votes: 13 / 4.576923
30 Ways To Be A Good Strolenite    Articles  (Rules and Advice)   (Gaming - In General)

If you follow this advice you will be able to get the best out of this site that it can offer you and you might make some new friends too.

MoonHunter
October 30, 2005
Hits: 6531
Comments: 17
Ideas: 0
Votes: 13 / 4.307692
Five Best Tips for Posting on Strolen's (and Other Places)    Articles  (Resource)   (Gaming - In General)

If you are new to the site, you might want to read this post.

MoonHunter
October 30, 2005
Hits: 8005
Comments: 9
Ideas: 0
Votes: 7 / 4.214286
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts    Articles  (Resource)   (Gaming - In General)

Follow in MoonHunter’s Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites.

B9anders
May 6, 2006
Hits: 6868
Comments: 17
Ideas: 0
Votes: 9 / 4.500000
Four Maxims for World Building    Articles  (Setting Building)   (Game Mastering)

Four maxims to remember at all times when creating a fantasy world.

MoonHunter
April 5, 2010
Hits: 1413
Comments: 6
Ideas: 0
Votes: 5 / 3.900000
MoonHunter's Top Tips for 2009    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

Ancient Gamer
October 27, 2005
Hits: 5693
Comments: 18
Ideas: 8
Votes: 12 / 4.041667
Social Tricks for the GM    Articles  (Humor/ Editorial)   (Players)

This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group?

Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions.

Silveressa
November 15, 2008
Hits: 3026
Comments: 18
Ideas: 0
Votes: 9 / 4.444444
Some Guidelines For Adventure Creation and GMing    Articles  (At Table)   (Game Mastering)

Quick effective tips on making adventure design and gming a little easier.



Random Idea Seed View All Idea Seeds


The spirit of a creature trapped in amber cannot escape to it’s afterlife / next incarnation / whatever. Such trapped spirits can be contacted by those who know the right rituals and magical power derived from them – typically the power to control one individual of that species. Can by quite powerful if the creature is a colony insect (ant, bee, wasp, etc) – simply control the queen and you command the whole colony.
By: Dragon Lord | Visit | UpVote 1xp

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