only kick-ass stuff
A table of possible backgrounds, qualities, or features of a fantasy town or city. A world building tool for getting attention to the details.
Treasured texts of the infamous Doctor Alcomb.
Think of any bizzare life-form, WHATEVER life-form that lives a not-so-standard way. Not the way common sense would expect it. Make it in some way logical or not, just forget the boring everyday logic.
The old boots of a farmer long dead. The hole in the bottom sudjests many things. But its cursed P’owers go B’eyond just a boot.
Many magical items adventurers seek out help them carry more loot, keep themselves fed and healthy, or just simply hack the bad guys to itty bitty bits. This one lets their loot carry itself.
Shaft of heavens, burning bright. Gave us light amidst the night. Showed the means to reach our height. Passed to us Axtrami’s might.
A powerful clan of blacksmiths, Clan Ironspirit is well known as the single best source for forged goods of any metal throughout the world. Many a legendary artifact has been born underneath their hammers, however, their price is almost never something so simple as mere gold.
Bells tolled continually, announcing new deaths.
Saints and Sainthood: The inside story on the ascended
These purses, made by the Dai Kiri, while looking harmless in nature, were made dangerous weapons by those who knew how to use them.
The Wordfishes of Hloth, known also as the Sshpah, are strange composite-minds of the Hlothian jungles.
In the quaint little town known as Golothei, the infamous black legion makes it’s last stand against the mountain tribes of the Ugeroth. On the Asylum River Island the battle rage most intensely, legionary squad mages barely holding their own against the onslaught of chaos worshipping tribal sorcerors. To this location the PCs are destined to travel in search of the powerful artifact known as the Tallow Candle. But not all is as it seems within the halls of the asylum.
There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.
Those other lists of 30
In the middle of an unimportant combat with some bandits a burst of wild magic transforms all of the PCs and their opponents in to random animals and monsters. They retain their intelligence (though not, of course, the ability of speech). They can either carry on the combat in their new forms, panic, or otherwise react how they see best. After about an hour, they return, unharmed, to their normal form.