Gm Articles

Gm Articles

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August 7, 2011
Hits: 6381
Comments: 26
Ideas: 11
Votes: 6 / 4.250000
Character Background    Systems  (Technical/ Mechanical)   (General)

Many gamers I have had the opportunity to role-play with have been very helpful in the creation process for their characters. Each one knowing what the intricacies of their characters lives were. Their origin stories detailed in their mind and on paper. Some worked together to have their characters histories intertwine with others, and some were loners of a most horrible nature. However, not all gamers are experienced and sometimes even the most knowledgeable can hit a roadblock when trying to find a background that suits their new character.

December 10, 2007
Hits: 9658
Comments: 18
Ideas: 0
Votes: 14 / 4.607143
Court Etiquette: Do's and Don'ts    Articles  (Resource)   (Gaming - In General)

When dealing with nobility and court settings, players can sometimes skip the roleplay aspect and jump straight to behavior such as, "I bow, greet all in the court, and ask the duke for his assistance."  While in most scenarios this type of action is sufficient, taking it a step further can enhance gameplay (or maybe even manipulate a plotline).

November 25, 2005
Hits: 17267
Comments: 22
Ideas: 2
Votes: 9 / 4.666667
Gamer's Dictionary of Measurements    Articles  (Resource)   (Game Mastering)

The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers.

August 31, 2010
Hits: 6210
Comments: 11
Ideas: 0
Votes: 7 / 4.642857
Imagi...Imagi...whut?    Articles  (Humor/ Editorial)   (Gaming - In General)

When was the last time you truly used, focused on, for any significant length of time, your imagination; your active, conscious, willful, artistic creativity, to get back in touch with that ability to appreciate the wonder that you yourself can create and bring forth, all from within yourself? Were you ever able to do that? Did you ever do that? Can you still do it? Do you do it when you game, as player or GM? Will you do it? Could this be missing from a lot of the newer, younger RPG'ers of today?

April 16, 2011
Hits: 12539
Comments: 21
Ideas: 20
Votes: 7 / 4.500000
My Favorite Characters    Articles  (Character)   (Gaming - In General)

Having remembered our first character’s, how many remember your favorite love? That character that will always travel with you in stories to every game session? The one that taught you how to role-play, or the one that brought the most laughs?

October 30, 2005
Hits: 9102
Comments: 7
Ideas: 0
Votes: 6 / 4.500000
Never Get Involved in a land war in Asia- Classic GM Blunder    Articles  (Campaign)   (Game Mastering)

You fell victim to one of the classic blunders. The most famous is “Never get involved in a land war in Asia.” But only slightly less well known is this: “Never go in against a Sicilian when death is on the line.”

Michael Jotne Slayer
May 18, 2008
Hits: 3202
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
PC's- Childhood    Articles  (Humor/ Editorial)   (Players)

An article that debates the matters of childhood in fantasy RPG’s in relation to the Player Characters.

December 20, 2008
Hits: 1798
Comments: 4
Ideas: 0
Votes: 4 / 2.375000
Roddenberry Writes I    Articles  (Rules and Advice)   (Game Mastering)

In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.

Ancient Gamer
October 27, 2005
Hits: 6024
Comments: 18
Ideas: 8
Votes: 12 / 4.041667
Social Tricks for the GM    Articles  (Humor/ Editorial)   (Players)

This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group?

Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions.

November 15, 2008
Hits: 3792
Comments: 18
Ideas: 0
Votes: 9 / 4.444444
Some Guidelines For Adventure Creation and GMing    Articles  (At Table)   (Game Mastering)

Quick effective tips on making adventure design and gming a little easier.

November 10, 2005
Hits: 8738
Comments: 13
Ideas: 7
Votes: 4 / 4.375000
Starting a Campaign the MoonHunter way.    Articles  (Campaign)   (Game Mastering)

Starting a Campaign the MoonHunter way, what more is there to say?

April 11, 2011
Hits: 10365
Comments: 63
Ideas: 0
Votes: 20 / 4.275000
Submission Respect    Articles  (Rules and Advice)   (Citadel Help)

Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.

November 25, 2005
Hits: 4793
Comments: 13
Ideas: 0
Votes: 6 / 4.333333
The Crawl, Doing It the Cinematic Way    Articles  (Rules and Advice)   (Game Mastering)

I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery?

April 20, 2006
Hits: 6310
Comments: 16
Ideas: 0
Votes: 10 / 3.800000
Voting Practices    Articles  (Rules and Advice)   (Gaming - Genre)

Having no real place to put this thought I decided to put it here. This is to be read objectively. This is my opinion and my take on the voting system.

Random Idea Seed View All Idea Seeds

       By: Scrasamax

The Akhal-Teke is a real horse breed that develops a metallic golden coat. A more fantastic version could have a coat the color of pure gold, or silver making the horse appear to be made of the precious metal.

Ideas  ( Lifeforms ) | January 30, 2005 | View | UpVote 1xp

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