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World/game features

World/game features

A list by

Articles and things that should be done or placed into a world.


Mourngrymn
April 16, 2011
Hits: 11341
Comments: 28
Ideas: 20
Votes: 13 / 4.884615
Constellation Myth    Systems  (Knowledge/Lore)   (Defining)

Old cultures since the dawn of written time have seen pictures in the night sky and asked questions of them. Who they were, where did they come from, and why do they return? The earliest efforts to distinguish these nightly visitors and give them names and meanings dates back to before the Contention of Aborior. Those first observations were different than what is seen today but most still hold true to their original origins.

MoonHunter
January 20, 2008
Hits: 6733
Comments: 13
Ideas: 21
Votes: 5 / 4.400000
Terrain Features    Locations  (Other)   (Any)

These are minor things that can be dropped in anywhere to add "narrative flavor", to make it more than just another road, field, forest or beach.

ephemeralstability
November 22, 2005
Hits: 4389
Comments: 8
Ideas: 0
Votes: 2 / 4.250000
The Carycian Calendar    Systems  (Societal/ Cultural)   (Defining)

The Carycian calendar has been adopted by many countries since its invention by the Blue Monk, Frezzi Alberto, in the year 1. It evolved from the wonderment Alberto felt for the natural cycles and his attempts to understand and predict them.

Michael Jotne Slayer
June 2, 2006
Hits: 15727
Comments: 8
Ideas: 1
Votes: 5 / 3.700000
Tobbacos, Ingridients and mind altering herbs.    Items  (Other)   (Campaign Defining)

Tobbacos, ingridients and mind altering herbs etc.

manfred
May 4, 2007
Hits: 7126
Comments: 18
Ideas: 21
Votes: 6 / 4.500000
Undead Economy    Articles  (Resource)   (Gaming - In General)

The lowly Undead cannot be a true replacement for a living well-motivated workforce. But Undead do not tire, they do not have moods (well none worth marking), they do not require pay or lunchbreaks, and can work 24/7, if properly controled. So until activists start to fight for Undead rights, they are an interesting option.



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       By: ephemeralstability

Swordbiters are parasites. They are long, thin and silver, and digest metal, somewhat like rust monsters, but smaller and more insidious. They resemble stick insects, but when they cling to metal they are very well camouflaged, and one can be biting your sword for a week before you notice it. They cannot be removed by hand, as they are very strong, but if the blade is inserted into fire they will leap off to escape the flames. Sometimes, old treasure hoards are infested with them, and the first glimpse you get of the "glittering" weapons is a pile of rusted swords encrusted with these thin silvery insects.

Ideas  ( Lifeforms ) | July 3, 2003 | View | UpVote 0xp


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