Role-playing

Role-playing

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Forms of etiquette, ownership, play and other helpful tools to play out characters


Cheka Man
October 20, 2012
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Comments: 5
Ideas: 0
Votes: 3 / 3.666667
30 Nobles    Articles  (Scenario)   (Gaming - In General)

Many roleplays are set in a world where much of the land is held by barons and other nobles serving under the King or Queen. Sometimes the PCs may need to meet these nobles to ask for help in their Quest, at other times they may be caught for breaking the law and end up with their lives in his hands. Yet nobles are different;some may be good people who care for those underneath them and are loved in return, others may be unpleasent tyrantts hated and feared by their underlings, and still others a bit of both. With this in mind I present thirty nobles

Scrasamax
July 5, 2012
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Comments: 8
Ideas: 0
Votes: 8 / 4.187500
7 Things about NPCs    Articles  (Character)   (Game Mastering)

Seven things I've learned about NPCs

Gossamer
March 20, 2013
Hits: 1541
Comments: 33
Ideas: 0
Votes: 11 / 3.454545
But they're only minions...    Articles  (Character)   (Game Mastering)

A quote from my solo campaign that really got me thinking about how players perceive Npcs.
Does your players treat your precious Npcs like nothing but obstacles, exploits and cannon fodder, whether they are gelatinous cubes or humans?

And if so, what can we do to change it?

Stephie
December 10, 2007
Hits: 11257
Comments: 19
Ideas: 0
Votes: 14 / 4.607143
Court Etiquette: Do's and Don'ts    Articles  (Resource)   (Gaming - In General)

When dealing with nobility and court settings, players can sometimes skip the roleplay aspect and jump straight to behavior such as, "I bow, greet all in the court, and ask the duke for his assistance."  While in most scenarios this type of action is sufficient, taking it a step further can enhance gameplay (or maybe even manipulate a plotline).

Michael Jotne Slayer
December 18, 2007
Hits: 5751
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Developing PC's    Articles  (Character)   (Players)

Advice for players on different ways of fleshing out and developing the Player Characters.

Kuseru Satsujin
March 10, 2008
Hits: 3491
Comments: 12
Ideas: 0
Votes: 7 / 3.928571
Fantasy Land Ownership    Articles  (Rules and Advice)   (Game Mastering)

Advice on how to handle land ownership in fantasy settings.

Druid_Wiking
February 14, 2006
Hits: 5717
Comments: 6
Ideas: 0
Votes: 2 / 3.500000
Legal Codes    Articles  (Setting Building)   (Gaming - In General)

A guide on creating legal codes for games, history, examples, and why bother?

Michael Jotne Slayer
May 18, 2008
Hits: 3925
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
PC's- Childhood    Articles  (Humor/ Editorial)   (Players)

An article that debates the matters of childhood in fantasy RPG’s in relation to the Player Characters.

Michael Jotne Slayer
December 17, 2007
Hits: 3091
Comments: 10
Ideas: 0
Votes: 6 / 4.083333
PC's- Family and Friends    Articles  (Campaign)   (Players)

An article for GM’s and players alike upon the matter of the family and friends of the players.

Michael Jotne Slayer
December 18, 2007
Hits: 4193
Comments: 9
Ideas: 0
Votes: 5 / 3.800000
PC's- Goals and Morals    Articles  (Character)   (Players)

Different aspects of forging your Player Character- Geography and Goals. Enjoyable for Players and Gamemasters alike.

Silveressa
July 5, 2012
Hits: 1083
Comments: 7
Ideas: 0
Votes: 3 / 3.000000
Pet & Peer NPCs    Articles  (Campaign)   (Game Mastering)

Sometimes playing a major NPC that’s part of the party can be tough. After all, it’s hard not to have the NPC come up with a winning strategy, spot a piece of evidence or find a trap the PCs overlooked. However, if one does this too much, the NPC becomes the crutch the group leans on as soon a problem presents itself.

When done too little, the NPC is usually treated as a useless addition outside of menial labor and an extra weapon in combat. Here are a few techniques to keep them fun and useful , and become a party member the GM and players will like having around.



Random Idea Seed View All Idea Seeds

       By: Alexia

A group of individuals* gather up and search for, "The rod of Lordly Might." Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).

Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.

***
I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.

I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).

Ideas  ( Plots ) | March 31, 2005 | View | UpVote 0xp


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