Starts like a regular investigate/slay/recive reward adventure, but with a macabre twist in the end that should get your players thinking… a low level adventure
There are many scret places in the old forests; the least of which is by no means Old Stone Face
Those Terrifying Tumbling Tubers: The Tale
The villagers are having a fit, they've found something in the woods!
"Was it… just a dream?"
You’re walking through the forest when you encounter…
Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.