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Plots and storys

Plots and storys

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Belial
September 19, 2002
Hits: 10078
Comments: 19
Ideas: 0
Votes: 25 / 4.100000
Lost children...    Plots  (Discovery)   (Single-Storyline)

Starts like a regular investigate/slay/recive reward adventure, but with a macabre twist in the end that should get your players thinking…  a low level adventure

Drackler
March 24, 2009
Hits: 1899
Comments: 9
Ideas: 0
Votes: 7 / 3.357143
Old Stone Face    Locations  (Other)   (Forest/ Jungle)

There are many scret places in the old forests; the least of which is by no means Old Stone Face

Incarnadine
April 3, 2007
Hits: 9272
Comments: 17
Ideas: 0
Votes: 11 / 4.363636
Plunger’s Poorly Placed Potatoes    Plots  (Travel)   (Side-Quest)

Those Terrifying Tumbling Tubers: The Tale

Scrasamax
August 24, 2009
Hits: 1348
Comments: 7
Ideas: 0
Votes: 5 / 3.700000
The Buried Giant    Locations  (Other)   (Forest/ Jungle)

The villagers are having a fit, they've found something in the woods!

Grey
January 22, 2009
Hits: 2136
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
The Dreamwalkers    Society/ Organizations  (Mystical)   (World Wide)

"Was it… just a dream?"

Scrasamax
September 8, 2006
Hits: 15493
Comments: 23
Ideas: 33
Votes: 6 / 4.333333
Walking Through the Forest When...    Plots  (Travel)   (Encounter)

You’re walking through the forest when you encounter…

MoonHunter
March 17, 2006
Hits: 12537
Comments: 5
Ideas: 19
Votes: 5 / 4.000000
Weather Related PlotSeeds    Plots  (Nature)   (Encounter)

The point of the submission is quite simple: man vs nature is a common conflict in fiction, but not so much in gaming, this submission is a step to correct that.



Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


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