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freetext: exploring

Playtesting

    By: Michael Jotne Slayer

This is where the citadellians share and collect our tales of playtesting each others submissions.

Random

  1. Great Woses

      By: Scrasamax

    A wasteland, a vast expanse of ogre infested, nightshade choked swamp…

  2. The Jongleurs Sanguine

      By: Mourngrymn

    Death is an art form. Where can a single act that is repeated by every single life at least once in their lifetime and have multiple emotions involved in each one. I relate this in a similar manner as a dramatic play. You look into the audience at the height of the emotional act and you see ranges of emotion from everyone. I experience this every time I watch the eyes of a guasto widen and become cold to look at. You should witness this yourself, to understand your own immortality and how to overcome it. Look into the mirror as your life trickles away and the truth will be revealed.

    - Janus Sanguine High Priest of the Jongleurs Sanguine

  3. Limberlost

      By: Scrasamax

    Ages past the Woodking fell into a deep and terrible slumber, and from the fever of his dreams and nightmares the wooden dungeon of Limberlost grew.

  4. Madam Pernouds Alehouse

      By: Scrasamax

    Located in the lower part of the community, Pernouds is the epitome of sleazey establishments. The floors are dirty and smell of excretement, urine, and worse. The chairs are ramshackle built, and the tables are all in poor shape.

  5. The Philadelphia Shipyards

      By: Silveressa

    "The shipyards, a good place to move illict cargo or lay low for a while, but that ship yard in Philly, it's not a place you want to frequent, not if you wish to keep yer skin on anyway."

    A city location with a slight horror slant, suitable for any modern day horror/action setting.

  6. The Carcass House

      By: Scrasamax

    Mind the smell, it is a good place to get preserved meat.

  7. Talon Trails

      By: Strolen

    As long as any can remember, these certain paths allowed one to travel up to and over 20 extra miles a day by using them. One moment one was deep along a small trail, the next he would find himself 20 or more miles farther down the path without realizing it. All was fine until recently. Reports returned talking of the failure of these areas which revealed miles of ancient paths. The protection hiding them has finally failed. Will it release monsters of ages past or reveal magic of unknown worth?

  8. Rilei'Liin

      By: EchoMirage

    Magic is a blessing and curse, life and death, birth and undoing, a goal and a way.

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

You find a book in the library, then when you start to read it, seems to change from pages of words to pages of images that seem to live and move. If you touch the page after the images appear, you travel into the story and now live in that world.

There is a book on that world, that leads back to this one.

Ideas  ( Items ) | April 3, 2003 | View | UpVote 1xp


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