Hall of Honour Featured

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Random Gold Golden


June 7, 2012
Hits: 3147
Comments: 21
Ideas: 0
Votes: 16 / 4.687500
Non-Euclidean Architecture: Part 1    Systems  (Architectural)   (Specific)


From Innsmouth to Cthulhutech, a common phrase is “non-Euclidean architecture”.  But what is it, and how can it be included in your games in a way that is interesting and fun?

June 4, 2012
Hits: 711
Comments: 12
Ideas: 0
Votes: 9 / 4.444444
Slys, Die of the Damned    Systems  (Divine/ Spirit)   (Defining)

When Vegma, Judge of the Dead, was called away to witness Mathom's trial, he left Slys in charge of the recently deceased.  Intended as a simple placeholder, she has come to be something more.

May 13, 2012
Hits: 1788
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Neko Augmentation    Systems  (Artistic/Performance)   (General)

Sometimes science and culture produce amazing things, sometimes they produce flipper babies

Dr. Assan Steiner

March 1, 2012
Hits: 796
Comments: 12
Ideas: 3
Votes: 10 / 4.300000
The Festival of Prataan    Systems  (Divine/ Spirit)   (General)

That very special day when the people try to use up all of the most horrible deaths for the coming year.

February 25, 2012
Hits: 761
Comments: 10
Ideas: 1
Votes: 8 / 4.125000
A Treatise on the Styles of Casting    Systems  (Mystical)   (General)

Casting spells is a difficult, oftentimes dangerous task. Power can be attained in spades by those so inclined, but controlling it once unleashed is something else entirely. There are a number of different ways that the form of the spell, the spell matrix, can be encoded, each with their own advantages and disadvantages.

December 6, 2011
Hits: 768
Comments: 11
Ideas: 0
Votes: 3 / 4.166667
Of Summons    Systems  (Mystical)   (Specific)

Summons are a common theme in fantasy games, the following is a simplified summoning system

November 28, 2011
Hits: 802
Comments: 11
Ideas: 0
Votes: 7 / 3.785714
30 Gods of Tirexia    Systems  (Divine/ Spirit)   (General)

A sampling of 30 gods, separated into pantheons.

October 24, 2011
Hits: 724
Comments: 2
Ideas: 0
No votes
The Language Archeoc    Systems  (Societal/ Cultural)   (Defining)

"Archeoc isn't just a language, it's a piece of our history. Great empires rose and fell on the pillars of that great tongue, and it's legacy will forever, and inextricably bind Greatlanders together."

-Author Hedron Gadolfini

Alexande Doyle
October 20, 2011
Hits: 727
Comments: 5
Ideas: 0
No votes
Alexander's Theory of Magic    Systems  (Mystical)   (Defining)

A short summery of my homebrew theories of maigc.

September 17, 2011
Hits: 1128
Comments: 15
Ideas: 0
Votes: 3 / 3.833333
Mid-Orbital Active-Defense Deployment Systems (MADDS)    Systems  (Combat/ Warfare)   (Defining)

MADDS - the impregnable Planetary fortress system of the 25th Century

August 28, 2011
Hits: 1012
Comments: 5
Ideas: 0
Votes: 3 / 4.666667
The Biv    Systems  (Societal/ Cultural)   (Defining)

A scholar and his student sat in the garden, drinking wine, breaking bread and pondering.

And so the student asked the scholar "O' great and wise Master please answer to me this; what word should describe the practice every man and every woman should do at all times?"

With no hesitance, the scholar replied "O' learned disciple, 'Reciprocity' is the word ye seek."

- The Biv, Tome of Life, The Ethical Collections (6), Parable 32

June 18, 2011
Hits: 1389
Comments: 11
Ideas: 0
Votes: 5 / 4.400000
Ether and Ethereal Magicks    Systems  (Mystical)   (Defining)

"Sorry?! There's nothing to be sorry about boy! That was a conflagration worthy of my applause, my commendation even. Now excuse me, I have to go don new robes. These are a bit...burnt."

-Circle Master Caius Aurelias, to his Apprentice Idimus

June 1, 2011
Hits: 1937
Comments: 21
Ideas: 2
Votes: 10 / 4.900000
Cartogramancy - The Magic of Maps    Systems  (Mystical)   (Defining)

"Anyone can draw a map, boy - there's no more difficulty in that than laying brick. What makes maps useful is when they are so proper, so precise, that they are living images of the places they represent. Encompassing knowledge of the geography, and mastery of the very space itself - that, child, is cartogramancy."

- Sage Pakpao Sasithorn, Chief Lecturer, the Ezagun-Darkbolt College of Cartogramancy

May 7, 2011
Hits: 1047
Comments: 6
Ideas: 0
Votes: 2 / 2.500000
Incarnate Ascension    Systems  (Divine/ Spirit)   (Specific)

A fairly blunt, systemic look at The Shattering. For flowery prose, look elsewhere ;)

April 27, 2011
Hits: 1488
Comments: 14
Ideas: 5
Votes: 10 / 4.500000
53 or More Cantrips    Systems  (Mystical)   (General)

More cantrips for a wizard who likes options

April 16, 2011
Hits: 11553
Comments: 28
Ideas: 20
Votes: 13 / 4.884615
Constellation Myth    Systems  (Knowledge/Lore)   (Defining)

Old cultures since the dawn of written time have seen pictures in the night sky and asked questions of them. Who they were, where did they come from, and why do they return? The earliest efforts to distinguish these nightly visitors and give them names and meanings dates back to before the Contention of Aborior. Those first observations were different than what is seen today but most still hold true to their original origins.

December 1, 2010
Hits: 1296
Comments: 1
Ideas: 0
No votes
NAIS Science Report 11    Systems  (Societal/ Cultural)   (Specific)

What most people call aliens and monsters are usually extra-dimensional creatures.

October 23, 2010
Hits: 1385
Comments: 10
Ideas: 0
Votes: 9 / 4.388889
Magical Songs    Systems  (Artistic/Performance)   (General)

An annotated play list for Bards, Musical Mages, Sirens, and Supernatural Musicians regardless of time frame or setting.  

October 6, 2010
Hits: 2091
Comments: 10
Ideas: 0
Votes: 7 / 4.642857
30 Halfling Holidays    Systems  (Societal/ Cultural)   (Specific)

Time is measured for most by the events that are both constant and special.  "How many Christmas's ago was that?"   It should be no different for Halflings.

August 22, 2010
Hits: 1371
Comments: 10
Ideas: 0
Votes: 4 / 4.125000
Death And Resurrection    Systems  (Divine/ Spirit)   (Defining)

Death and Resurrection
Life is commonly difficult, especially for those who choose a life of hardship and adventurous excitement. The cycle of life is never ending and continues its birth, life, death cycle for everyone. With divine aid and assistance, however, at times it can extend this cycle greatly, even halting it for a time. Death is different among nearly all game settings. Please read this with the understanding that it may not fit your particular game setting and style, but is an alternative.

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       By: Yokima.van.zephrill

Tämbourine is firmly placed on my back ,to unsheathe this sword I simply have to say "re clouse" meaning come to me or i can just reach over and unsheathe it the old fashioned way. This sword was created to my liking tambourine is made of raw-like metals I found in different regions as I begun to forge the metals together, I’ve noticed that the raw metal materials were different pieces to a wide variety of swords that were used the past and present, being so most blades have a sheer grey texture Tambourine’s blade became black as the depths of the oceans. The blade expands to 6” which weighs 426lbs the sapphire jewel placed on the tip of hilt (upper middle center of the base) it emits a aura texture of purple which weighs 24lbs the jewel is un-breakable it negates magic for tambourine has a mind of its own only belonging to me it finds a worthy opponents who doesn’t use magic or any type of power to their liking which I can agree with(who would want an opponent that abuses their powers to kill for no reason or to avoid dying by honor tambourine fights with honor and accepts its glory or defeat) I’ve named the sapphire Sophia because not only that its rare and radiant it resembles my burning passion for my love Sophia. I made the hilt to be a length of 15 inches its frame is created with fine katchin (very thick and heavy metal) it alone weighs 50 pounds its texture is black like mixture of, I made it to be a cruciform hilt so it has room for two hands. I I made the blades hilt aprox. 2”, the blade is double-edged but the left side of the swords frame can block and or negate ones attack if needed, it weights 500lbs making it nearly unmovable. To go up against this sword is to quickly find your own death. Tambourine is a twin sword to Terra.

Ideas  ( Items ) | February 20, 2010 | View | UpVote 1xp

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