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Hall of Honour Featured

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MoonHunter
October 30, 2005
Hits: 3696
Comments: 8
Ideas: 0
Votes: 3 / 3.333333
School of Seeker    Systems  (Mystical)   (General)

The Seeker was a mystic guardian from long ago. He was a hero and a companion to Greater Heroes. To ensure the Realms would be protected, he charged his apprentices to teach others.

MoonHunter
October 30, 2005
Hits: 4307
Comments: 6
Ideas: 0
Votes: 3 / 3.000000
BlenderofSixElement's Way aka Magic    Systems  (Mystical)   (Specific)

BlenderofSixElement’s Way is the system of magick known to all the known world of Arth. There may be native minor magic systems, but the only effective system is BlenderofSixElement’s Way.

manfred
October 30, 2005
Hits: 4445
Comments: 12
Ideas: 0
Votes: 6 / 4.083333
The Masters Of Fog Magic    Systems  (Mystical)   (Defining)

The followers of this school specialize in the control of the Fog phenomenon. In a world where most magical effects have only a short duration, theirs can stay active for hours, even days in some rare cases.

Dragon Lord
October 30, 2005
Hits: 6117
Comments: 12
Ideas: 0
Votes: 7 / 4.000000
Folk Magic    Systems  (Mystical)   (General)

Folk magic is more of a magical tradition than a school of scholarly research being as old as the hills, some say as old as time itself. It is as deeply ingrained to the psyche of the country folk as the changing of the seasons and has been passed down from father to son and mother to daughter for countless generations.

manfred
October 30, 2005
Hits: 3791
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Implant-based Magic    Systems  (Mystical)   (Defining)

Here, fantasy meets science-fiction. Little green men have built automated outposts for the research of this planet.

manfred
October 30, 2005
Hits: 64561
Comments: 12
Ideas: 0
Votes: 5 / 4.000000
Schools of Magic    Systems  (Mystical)   (Defining)

These are mystic traditions and their attendant sources.

ephemeralstability
October 30, 2005
Hits: 8614
Comments: 8
Ideas: 16
Votes: 8 / 4.375000
The End of the World    Systems  (Geological/ Geographical)   (General)

Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world.

Loki_Swiftstrike
October 29, 2005
Hits: 4484
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
The Deck of the White Sorcerer    Systems  (Combat/ Warfare)   (General)

This is a combat system for those with magic deck of cards. It allows PCs to utilize their card playing skills to resolve RPG combat.

If your character has access to such a deck, you will use these rules.

Ancient Gamer
October 28, 2005
Hits: 5678
Comments: 19
Ideas: 0
Votes: 8 / 4.062500
Teleportation and Translocation    Systems  (Transportation)   (General)

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

Ancient Gamer
October 28, 2005
Hits: 4701
Comments: 5
Ideas: 0
Votes: 5 / 4.800000
Of Spirits    Systems  (Divine/ Spirit)   (Specific)

When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms.

Ancient Gamer
October 28, 2005
Hits: 28875
Comments: 8
Ideas: 0
Votes: 5 / 4.200000
Of Saints    Systems  (Divine/ Spirit)   (General)

Saints and Sainthood: The inside story on the ascended

Ancient Gamer
October 28, 2005
Hits: 4846
Comments: 8
Ideas: 0
Votes: 5 / 4.400000
Necromancy: The Three Paths of Undeath    Systems  (Mystical)   (General)

Necromancy: By some it is considered as nefarious black arts and by others a vault of opportunities, the very key to the secrets of life. A substantial part of the necromancer’s practice is devoted to undeath; a state in which one is neither alive nor dead. Unbeknownst to the general populace there are three ways in which undeath can provoked, and the curse of unlife bestowed upon the recipient.

Ancient Gamer
October 28, 2005
Hits: 13966
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
Of Angels    Systems  (Divine/ Spirit)   (Specific)

Angels are the guardians of Order, the forces that oversee that the purpose of existence is indeed fulfilled.

Ancient Gamer
October 28, 2005
Hits: 6107
Comments: 13
Ideas: 0
Votes: 8 / 4.625000
Of Dreams    Systems  (Divine/ Spirit)   (General)

“Dreams are the only reality” suggests some of the ancient manuscripts. Dreams and the dreamers often reveal secrets long forgotten, or dreams can hide the truth only to make it resurface decades or even centuries later

Ancient Gamer
October 28, 2005
Hits: 6132
Comments: 8
Ideas: 0
Votes: 5 / 4.800000
Of Demons    Systems  (Divine/ Spirit)   (Specific)

Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven.

Ancient Gamer
October 27, 2005
Hits: 7264
Comments: 10
Ideas: 5
Votes: 3 / 4.666667
The Dangerous Aspects of Using Magic    Systems  (Mystical)   (General)

This is a system for balancing magic based on two negative aspects: A) Magic creates “noise” that those sensitive to power will notice and B)Magic is channeled through rifts to other parts of reality OR other dimensions/planes/what have you and those rifts can get out of control…

MoonHunter
October 27, 2005
Hits: 3705
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Aviontix Gods    Systems  (Divine/ Spirit)   (Historical)

They were a very religious people, focused upon their leaving to the afterlife. They associated magical spirits/ gods with birds. It is difficult to determine if this was metaphorical or actual.

shivamuffin
April 9, 2003
Hits: 11202
Comments: 17
Ideas: 0
Votes: 6 / 3.916667
Firearms & Artillery    Systems  (Combat/ Warfare)   (General)

Firearms & Artillery rules to simplify the addition of such weapons into a campaign setting.

Strolen
November 20, 2002
Hits: 5535
Comments: 5
Ideas: 0
Votes: 9 / 4.555556
Tablets of Passage    Systems  (Mercantile)   (General)

Golden tablets with the seal of the ruler that issued the pass and the seal and name of who it was issued to. About the size of your palm of solid intricately etched gold. The holder of the tablet is backed by the authority of the king to make any required purchases on credit or enter any place they deem necessary. A very powerful token indeed.

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Random Idea Seed View All Idea Seeds

In Vino Veritas

       By: Wulfhere

The Wizard-Brewers of the Old Empire stored memories in bottles of mead, passing their brightest ideas, most subtle magics, and most important decisions on to their heirs in bottles of oddly-flavored honey-wine. A cache of these ancient magical vintages has been unearthed, but does anyone dare drink from it? The ancient mead's creator is a complete mystery, as are the thoughts he left behind.

Ideas  ( Plots ) | June 6, 2007 | View | UpVote 2xp


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