Uedha-a is the God who dwells here. That I am not afraid, he makes me so- Uedha-a bolsters hearts with iron, and with-holds souls from the Shadow Himself.
The Judge is the Ultimate Judge, who judges all beings after death. After death, you face The One. He measures your worth and determines your faith appropriately.
In this world, each race had its own Spirit, or Diety it revered. It personified the race. The Mythic people (Elves, Dwarves, Goblins, et al) had worshiped their spirits since before time began, long before Humans crawled out of their caves and became a speaking race.
"Harken to The Word of the Messenger, He who is heralding new age, one without the upsurping lesser Gods."
This scroll is for posting monotheistic religions to be used in games.
Those who have created the world. Those who are few but seem like many. Those who will be worshipped forever, if but in a different guise.
A complex mythology with a full set of deities.
The Old One is the living core of Tarrod.
Midian is a dark fantasy game. Most churches in Midian are moral belief structures & guidelines rather than a system that contains a deific figurehead (or many such) and an afterlife.
Context: The gods of Zetacron are physically present in the world. You can go and meet them if you like. Additionally, they are very human, with flaws and quirks—possibly more than regular people.
In this pantheon, there are four dragons, and only four, and they are gods. They are opposed by four fiends, and only four, and they are demons.
In addition to the Gods listed elsewhere, there are several minor mythological beings spoken of in current Western culture and may be taken more or less seriously. These are commonly called Kitchen Gods.
Across the Thousand Thousand Worlds, there are many gods. We, the Knowers of All Worlds, shall now endeavor to list all of the gods of a few select worlds.
The Carycian calendar has been adopted by many countries since its invention by the Blue Monk, Frezzi Alberto, in the year 1. It evolved from the wonderment Alberto felt for the natural cycles and his attempts to understand and predict them.
Gods for the Roman-themed nation of Imperial Arcturus.
Vague predictions of the future and lead one to adventure.
A form of magic whereupon talismans are grafted to the skin in order to grant power.
A transcription, beyng the seminal introduction by Mr S J Ponsuler to the theory and praxis of Dracapodemy, the studie of Dragons’ migration patterns. This tome ys to be founde in the librarie of Anserne University, alonge with many years of copies of the Dracapodemyst’s Almanac not to mention verious othere tomes on the subjecte.
(Another submission I’m transferring over to the main site from the fora).
The Twilight Tunnels, the Imperial Gate system, were the backbones of the Imperium. The ability to travel almost anywhere via the Twilight Tunnels, allowing for near unlimited trade for little money, quick communication (any message anywhere nearly instantly (or within 3 days for the hinterlands), and easy personal travel. This system can be adapted to any gate system.
Right after the 1000 years of human prosperity, it all suddenly came crashing down. Mortals became cocky with the returned use of magic. They were soon tested with the arrival of Dubaku’s children. While he was long lost to history, his children finally awoke.
Other improvisational weapons/tools:
Icicles are useful as daggers,
Bag Of Holding filled with copper pieces used by chucking the contents at foes, (by strolen)
sleeves make useful garrotes. Ya can't cut anyone's neck, but you sure can choke 'em!
Flaming Logs make great clubs, (any Barbarians out there?)
and Bee hives are very effective when thrown at a mob of enemies. :-)